Example #1
0
        public static void Load()
        {
            switch (Game.MapId)
            {
            case GameMapId.SummonersRift:
            {
                Game.OnUpdate += args => { MyTeam.Update(); };
                SRManager.Load();
                break;
            }

            case GameMapId.CrystalScar:
            {
                break;
            }

            case GameMapId.TwistedTreeline:
            {
                break;
            }

            case GameMapId.HowlingAbyss:
            {
                HAManager.Load();
                break;
            }

            default:
            {
                HAManager.Load();
                break;
            }
            }
        }
Example #2
0
        public static void Unload()
        {
            switch (Game.MapId)
            {
            case GameMapId.SummonersRift:
            {
                SRManager.Unload();
                break;
            }

            case GameMapId.HowlingAbyss:
            {
                HAManager.Unload();
                break;
            }

            default:
            {
                HAManager.Unload();
                break;
            }
            }
        }