Example #1
0
 void Start()
 {
     if (Player)
     {
         damageManager = Player.GetComponent <DamageManager> ();
         gunHanddle    = Player.GetComponent <GunHanddle> ();
     }
 }
Example #2
0
    void Start()
    {
        _fadeImage.CrossFadeAlpha(0f, Transition, true);

        if (Player)
        {
            damageManager = Player.GetComponent <DamageManager> ();
            gunHanddle    = Player.GetComponent <GunHanddle> ();
        }
    }
Example #3
0
 void Awake()
 {
     FPSmotor = GetComponent<FPSController> ();
     gunHanddle = GetComponent<GunHanddle> ();
 }
Example #4
0
 void Awake()
 {
     FPSmotor   = GetComponent <FPSController> ();
     gunHanddle = GetComponent <GunHanddle> ();
 }