public override void Update(double totalMS, double frameMS) { base.Update(totalMS, frameMS); if (Keyboard.Alt && Engine.UI.AnchorManager[this] != null) { if (_lockGumpPic == null) { _lockGumpPic = new GumpPic(0, 0, 0x082C, 0); _lockGumpPic.Update(totalMS, frameMS); _lockGumpPic.AcceptMouseInput = true; _lockGumpPic.X = Width - _lockGumpPic.Width; _lockGumpPic.Y = 0; _lockGumpPic.MouseUp += _lockGumpPic_MouseClick; Add(_lockGumpPic); } if (Engine.UI.MouseOverControl != null && (Engine.UI.MouseOverControl == this || Engine.UI.MouseOverControl.RootParent == this)) { _lockGumpPic.Hue = 34; } else { _lockGumpPic.Hue = 0; } } else if ((!Keyboard.Alt || Engine.UI.AnchorManager[this] == null) && _lockGumpPic != null) { Remove(_lockGumpPic); _lockGumpPic.Dispose(); _lockGumpPic = null; } }
public void ForceUpdate() { Children[0].Dispose(); _iconizerArea?.Dispose(); _iconized?.Dispose(); BuildGump(); ItemsOnAdded(null, new CollectionChangedEventArgs <Serial>(FindControls <ItemGump>().Select(s => s.LocalSerial))); }
public override void Update(double totalMS, double frameMS) { if (m_gump == null || m_useLargeMap != UltimaVars.EngineVars.MiniMap_LargeFormat) { m_useLargeMap = UltimaVars.EngineVars.MiniMap_LargeFormat; if (m_gump != null) { m_gump.Dispose(); } m_gump = new GumpPic(this, 0, 0, 0, (m_useLargeMap ? 5011 : 5010), 0); m_gump.OnMouseClick = onClickMap; m_gump.OnMouseDoubleClick = onDoubleClickMap; m_gump.MakeDragger(this); m_gump.MakeCloseTarget(this); AddControl(m_gump); } base.Update(totalMS, frameMS); }
public override void Update(double totalMS, double frameMS) { base.Update(totalMS, frameMS); if (Input.Keyboard.Alt && Engine.AnchorManager[this] != null && _lockGumpPic == null) { _lockGumpPic = new GumpPic(0, 0, 0x082C, 0); _lockGumpPic.Update(totalMS, frameMS); _lockGumpPic.AcceptMouseInput = true; _lockGumpPic.X = Width - _lockGumpPic.Width; _lockGumpPic.Y = 0; _lockGumpPic.MouseClick += _lockGumpPic_MouseClick; Add(_lockGumpPic); } else if ((!Input.Keyboard.Alt || Engine.AnchorManager[this] == null) && _lockGumpPic != null) { Remove(_lockGumpPic); _lockGumpPic.Dispose(); _lockGumpPic = null; } }
private void BuildGump() { CanMove = true; CanBeSaved = true; WantUpdateSize = false; _isCorspeContainer = Graphic == 0x0009; Item item = World.Items.Get(LocalSerial); if (item == null) { Dispose(); return; } item.Items.Added -= ItemsOnAdded; item.Items.Removed -= ItemsOnRemoved; item.Items.Added += ItemsOnAdded; item.Items.Removed += ItemsOnRemoved; float scale = Engine.UI.ContainerScale; _data = ContainerManager.Get(Graphic); if (_data.MinimizerArea != Rectangle.Empty && _data.IconizedGraphic != 0) { _iconizerArea = new HitBox((int)(_data.MinimizerArea.X * scale), (int)(_data.MinimizerArea.Y * scale), (int)(_data.MinimizerArea.Width * scale), (int)(_data.MinimizerArea.Height * scale)); _iconized = new GumpPic(0, 0, _data.IconizedGraphic, 0); } Graphic g = _data.Graphic; GumpPicContainer container; Add(container = new GumpPicContainer(0, 0, g, 0, item)); if (_isCorspeContainer) { _eyeGumpPic?.Dispose(); Add(_eyeGumpPic = new GumpPic((int)(45 * scale), (int)(30 * scale), 0x0045, 0)); _eyeGumpPic.Width = (int)(_eyeGumpPic.Width * scale); _eyeGumpPic.Height = (int)(_eyeGumpPic.Height * scale); } Width = container.Width = (int)(container.Width * scale); Height = container.Height = (int)(container.Height * scale); ContainerGump gg = Engine.UI.Gumps.OfType <ContainerGump>().FirstOrDefault(s => s.LocalSerial == LocalSerial); if (gg == null) { if (Engine.UI.GetGumpCachePosition(LocalSerial, out Point location) && item.Serial == World.Player.Equipment[(int)Layer.Backpack]) { Location = location; } else { if (Engine.Profile.Current.OverrideContainerLocation) { switch (Engine.Profile.Current.OverrideContainerLocationSetting) { case 0: SetPositionNearGameObject(g, item); break; case 1: SetPositionTopRight(); break; case 2: SetPositionByLastDragged(); break; } if ((X + Width) > Engine.WindowWidth) { X -= Width; } if ((Y + Height) > Engine.WindowHeight) { Y -= Height; } } else { ContainerManager.CalculateContainerPosition(g); X = ContainerManager.X; Y = ContainerManager.Y; } } } else { X = gg.X; Y = gg.Y; } if (_data.OpenSound != 0) { Engine.SceneManager.CurrentScene.Audio.PlaySound(_data.OpenSound); } }