void HandleGuildSetMemberNote(GuildSetMemberNote packet) { Guild guild = GetPlayer().GetGuild(); if (guild) { guild.HandleSetMemberNote(this, packet.Note, packet.NoteeGUID, packet.IsPublic); } }
void HandleGuildSetMemberNote(GuildSetMemberNote packet) { if (!DisallowHyperlinksAndMaybeKick(packet.Note)) { return; } if (packet.Note.Length > 31) { return; } Guild guild = GetPlayer().GetGuild(); if (guild) { guild.HandleSetMemberNote(this, packet.Note, packet.NoteeGUID, packet.IsPublic); } }