Inheritance: MonoBehaviour
Example #1
0
 // Initialise a  new guild
 private void InitialiseGame()
 {
     GuildScript.ClearGuild();
     ResetTheMonth();
 }
Example #2
0
 // The month has ended
 private void NextMonth()
 {
     Month++;
     ResetTheDay();
     GuildScript.PayUpkeep();
 }