/// <summary> /// 收到加入公会请求 /// </summary> /// <param name="sender"></param> /// <param name="response"></param> private void OnGuildList(object sender, GuildListResponse response) { if (OnGuildListResult != null) { this.OnGuildListResult(response.Guilds); } }
/// <summary> /// 收到服务器发送的加入公会时的公会列表响应时; /// </summary> /// <param name="sender"></param> /// <param name="message"></param> private void OnGuildList(object sender, GuildListResponse message) { Debug.Log("OnGuildList"); if (OnGuildListResult != null) { this.OnGuildListResult.Invoke(message.Guilds); } }