public void load() { if(Prefs.tutorial() == "IntroDone") { guideObj.SetActive (true); guide = new Guide (); text = guide.getText (text); arrow = guide.getArrow (arrow); pos = guide.getPos (pos); } }
private void Button_Click(object sender, RoutedEventArgs e) { Package p = new Package(); p.unique_identifier = "boo"; p.version = "1"; Manifest manifest = new Manifest(); manifest.AddItem(new Item("id1",".\\test.html","application/xhtml+xml", null)); manifest.AddItem(new Item("id2", ".\\test.html", "application/xhtml+xml", null)); manifest.AddItem(new Item("toc", txtNcxFile.Text, "application/x-dtbncx+xml", null)); p.myManifest = manifest; Metadata metadata = new Metadata(); p.myMetadata = metadata; metadata.title = "My title"; Spine s = new Spine("ncx"); s.AddItemRef(new ItemRef("id11","yes")); s.AddItemRef(new ItemRef("id12","yes")); p.mySpine = s; Guide g = new Guide(); g.AddReference(new Reference("toc", "title",txtNcxFile.Text)); g.AddReference(new Reference("toc1", "title2", ".//ref.html")); p.myGuide = g; TextWriter tw = serialise(p); txtPackage.Text = tw.ToString(); tw.Close(); NavigationCentereXtended ncx = new NavigationCentereXtended(); ncx.myDocAuthor = new DocAuthor("John h author"); ncx.myDocTitle = new DocTitle("My Book.."); ncx.myNavList.AddNavTarget(new NavTarget(new NavLabel("Nav Label 1"), new Content("content.html"))); ncx.myNavList.AddNavTarget(new NavTarget(new NavLabel("Nav Label 2"), new Content("content2.html"))); ncx.myNavMap.AddNavPoint(new NavPoint(1, "id1", "point class", new NavLabel("Nav Label 1"), new Content("srctext"))); ncx.myNavMap.AddNavPoint(new NavPoint(1, "id1", "point class2 ", new NavLabel("Nav Label 2"), new Content("srctext"))); ncx.myNcxHead = new NcxHead(); ncx.myNcxHead.myMeta = new Meta("content", "name"); ncx.myPageList.AddPageTarget(new PageTarget("id1", "type", "value", new NavLabel("txtLabel"), new Content("src1"))); ncx.myPageList.AddPageTarget(new PageTarget("id2", "type", "value", new NavLabel("txtLabel2"), new Content("src2"))); TextWriter tw2 = serialise(ncx); txtNcx.Text = tw2.ToString(); tw2.Close(); }
public override string EndShowKeyBoard(IAsyncResult ar) { return(Guide.EndShowKeyboardInput(ar)); //return ""; }
public CommManage() { this.InitializeComponent(); Guide.Navigate(typeof(ManageMD)); }
//替换模板导轨部分参数 private void ReplaceGuide(Guide guide, Worktable worktable) { _content = _content.Replace("<param>RollingGuideWorktableQuality</param>", worktable.Mass.ToString()); _content = _content.Replace("<param>RollingGuideFrictionFactor</param>", guide.FrictionFactor.ToString()); _content = _content.Replace("<param>RollingGuideViscosityFriction</param>", guide.ViscosityFriction.ToString()); }
protected override void LoadContent() { base.LoadContent(); MyraEnvironment.Game = this; _allWidgets = new AllWidgets(); Desktop.KeyDown += (s, a) => { if (Desktop.HasModalWidget || _allWidgets._mainMenu.IsOpen) { return; } if (Desktop.DownKeys.Contains(Keys.LeftControl) || Desktop.DownKeys.Contains(Keys.RightControl)) { if (Desktop.DownKeys.Contains(Keys.O)) { _allWidgets.OpenFile(); } else if (Desktop.DownKeys.Contains(Keys.S)) { _allWidgets.SaveFile(); } else if (Desktop.DownKeys.Contains(Keys.D)) { _allWidgets.ChooseFolder(); } else if (Desktop.DownKeys.Contains(Keys.L)) { _allWidgets.ChooseColor(); } else if (Desktop.DownKeys.Contains(Keys.Q)) { Exit(); } } }; Desktop.Root = _allWidgets; #if MONOGAME // Inform Myra that external text input is available // So it stops translating Keys to chars Desktop.HasExternalTextInput = true; // Provide that text input Window.TextInput += (s, a) => { Desktop.OnChar(a.Character); }; #endif #if ANDROID Desktop.WidgetGotKeyboardFocus += (s, a) => { var asTextBox = a.Data as TextBox; if (asTextBox == null) { return; } Guide.BeginShowKeyboardInput(PlayerIndex.One, "Title", "Description", asTextBox.Text, new AsyncCallback(r => { var text = Guide.EndShowKeyboardInput(r); asTextBox.Text = text; }), null); }; #endif }
//替换模板导轨部分参数 public void ReplaceGuide(Guide guide, Worktable worktable) { content = content.Replace("<param>RollingGuideWorktableQuality</param>", worktable.Mass.ToString()); content = content.Replace("<param>RollingGuideFrictionFactor</param>", guide.FrictionFactor.ToString()); content = content.Replace("<param>RollingGuideViscosityFriction</param>", guide.ViscosityFriction.ToString()); }
/// <summary> /// Responds to user menu selections. /// </summary> protected override void OnSelectEntry(int entryIndex) { switch (state) { case MainMenuState.SignedInLive: { switch (entryIndex) { case 0: // Quick Match QuickMatchSession(); break; case 1: // Create Xbox LIVE Session CreateSession(NetworkSessionType.PlayerMatch); break; case 2: // Join Xbox LIVE Session FindSession(NetworkSessionType.PlayerMatch); break; case 3: // Create System Link Session CreateSession(NetworkSessionType.SystemLink); break; case 4: // Join System Link Session FindSession(NetworkSessionType.SystemLink); break; case 5: // Exit or Unlock Full Game (depending on trialMode flag) if (trialMode) { ShowOffer(); } else if (ScreenManager.invited != null) { JoinInvitedGame(); } else { OnCancel(); } break; case 6: // Exit OnCancel(); break; } break; } case MainMenuState.SignedInLocal: { switch (entryIndex) { case 0: // Create System Link Session CreateSession(NetworkSessionType.SystemLink); break; case 1: // Join System Link Session FindSession(NetworkSessionType.SystemLink); break; case 2: // Exit OnCancel(); break; } break; } case MainMenuState.SignedOut: { switch (entryIndex) { case 0: // Sign In if (!Guide.IsVisible) { Guide.ShowSignIn(1, false); } break; case 1: // Exit OnCancel(); break; } break; } } }
/* * Generates a fake entry for the list of steps to hold information about the guide. * Not an ideal solution... Should probably build an entire PivotItem and insert it at the * start of GuidePivot. */ private InfoTab BuildInfoTab(Guide g) { InfoTab infoTab = new InfoTab(); infoTab.Type = "Info"; infoTab.Title = "Info"; infoTab.TitleImage = g.TitleImage; if (g.Introduction != null && g.Introduction.Length > 0) { infoTab.Introduction = g.Introduction.Replace("<p>", "").Replace("</p>", ""); } if (g.Difficulty != null && g.Difficulty.Length > 0) { infoTab.Difficulty = g.Difficulty; } if (g.Author != null && g.Author.Length > 0) { infoTab.Author = g.Author; } if (g.Parts != null && g.Parts.Length > 0) { infoTab.Parts = g.parts; } if (g.Prereqs != null && g.Prereqs.Length > 0) { infoTab.Prereqs = g.prereqs; } if (g.Tools != null && g.Tools.Length > 0) { infoTab.Tools = g.tools; } infoTab.createShortNames(g.parentName); return infoTab; }
// Token: 0x06000044 RID: 68 RVA: 0x0000AC38 File Offset: 0x00008E38 public static void RetroEngineCallback(int callbackID) { switch (callbackID) { case 0: case 1: case 2: case 3: case 4: case 5: case 11: case 12: case 13: break; case 6: if (!Guide.IsVisible) { Guide.BeginShowMessageBox(EngineCallbacks.restartTitle[(int)GlobalAppDefinitions.gameLanguage], EngineCallbacks.restartMessage[(int)GlobalAppDefinitions.gameLanguage], new string[] { EngineCallbacks.yesMessage[(int)GlobalAppDefinitions.gameLanguage], EngineCallbacks.noMessage[(int)GlobalAppDefinitions.gameLanguage] }, 1, MessageBoxIcon.Alert, new AsyncCallback(EngineCallbacks.ConfirmationScreen), null); return; } break; case 7: if (FileIO.activeStageList == 0) { if (!Guide.IsVisible) { Guide.BeginShowMessageBox(EngineCallbacks.exitTitle[(int)GlobalAppDefinitions.gameLanguage], EngineCallbacks.exitMessage[(int)GlobalAppDefinitions.gameLanguage], new string[] { EngineCallbacks.yesMessage[(int)GlobalAppDefinitions.gameLanguage], EngineCallbacks.noMessage[(int)GlobalAppDefinitions.gameLanguage] }, 1, MessageBoxIcon.Alert, new AsyncCallback(EngineCallbacks.ExitConfirmation), null); return; } } else if (!Guide.IsVisible) { Guide.BeginShowMessageBox(EngineCallbacks.exitTitle[(int)GlobalAppDefinitions.gameLanguage], EngineCallbacks.exitMessage[(int)GlobalAppDefinitions.gameLanguage], new string[] { EngineCallbacks.yesMessage[(int)GlobalAppDefinitions.gameLanguage], EngineCallbacks.noMessage[(int)GlobalAppDefinitions.gameLanguage] }, 1, MessageBoxIcon.Alert, new AsyncCallback(EngineCallbacks.ConfirmationScreen), null); return; } break; case 8: { SignedInGamer signedInGamer = Gamer.SignedInGamers[PlayerIndex.One]; if (signedInGamer != null) { Guide.ShowMarketplace(signedInGamer.PlayerIndex); return; } break; } case 9: new WebBrowserTask { Uri = new Uri("http://www.sega.com/legal/terms_mobile.php", UriKind.Absolute) }.Show(); return; case 10: new WebBrowserTask { Uri = new Uri("http://www.sega.com/legal/privacy_mobile.php", UriKind.Absolute) }.Show(); return; case 14: if (!Guide.IsVisible) { Guide.BeginShowMessageBox(EngineCallbacks.upsellTitle[(int)GlobalAppDefinitions.gameLanguage], EngineCallbacks.upsellMessage[(int)GlobalAppDefinitions.gameLanguage], new string[] { EngineCallbacks.yesMessage[(int)GlobalAppDefinitions.gameLanguage], EngineCallbacks.noMessage[(int)GlobalAppDefinitions.gameLanguage] }, 1, MessageBoxIcon.Alert, new AsyncCallback(EngineCallbacks.UpsellScreen), null); } break; default: return; } }
/* * Populate this VM with a pre-existing Guide */ public GuideViewModel(Guide g) { ColHeaders = new ObservableCollection<TabContainer>(); if (g == null) return; UpdateContentFromGuide(g); }
/* * Update the contents of this VM from the DB */ public void UpdateContentFromGuide(Guide g) { SourceGuide = g; this.GuideTitle = g.ShortTitle; this.GuideTopic = g.Topic; this.GuideID = g.GuideID; //FIXME manually add info page ColHeaders.Add(BuildInfoTab(g)); foreach(Step s in g.Steps) { ColHeaders.Add(new ColContent(s)); } }
/* * Iterate through all steps and their lines, inserting them into the DB */ private void InsertStepsAndLines(Guide parentGuide, GHStep[] steps, iFixitDataContext db) { //loop through all steps and attempt to insert them foreach (GHStep newStep in steps) { //see if it exists //Step sOld = db.StepsTable.FirstOrDefault(s => s.Title == newStep.title); Step sOld = DBHelpers.GetCompleteStep(parentGuide.GuideID, newStep.number, db); if (sOld == null) { //insert it sOld = new Step(newStep); sOld.parentName = parentGuide.GuideID; db.StepsTable.InsertOnSubmit(sOld); } else { //update it sOld.FillFields(newStep); } //go through all lines foreach (GHStepLines newLine in newStep.lines) { Lines oldLine = db.LinesTable.FirstOrDefault(l => l.parentName == sOld.parentName + sOld.StepIndex); if (oldLine == null) { //insert it Lines l = new Lines(newLine); l.parentName = sOld.parentName + sOld.StepIndex; db.LinesTable.InsertOnSubmit(l); } else { //add it oldLine.FillFields(newLine); oldLine.parentName = sOld.parentName + sOld.StepIndex; } } } }
protected override void OnNavigatedTo(System.Windows.Navigation.NavigationEventArgs e) { Debug.WriteLine("A Guide has been navigated to. We are going to make API calls and do SCIENCE"); this.guideID = this.NavigationContext.QueryString["GuideID"]; Debug.WriteLine("\tgot guide id = " + guideID); if (tapped != null) tapped.Foreground = App.Current.Resources["PhoneForegroundBrush"] as Brush; //if the VM is already populated, don't reload it if (vm != null) return; int numCols = -1; string key = guideID; //if online, do an api call. The callback will be fired to populate the view if (DeviceNetworkInformation.IsNetworkAvailable && !this.State.ContainsKey(key)) { Debug.WriteLine("online. Querying for new guide content"); vm = new GuideViewModel(SourceGuide); this.DataContext = vm; new JSONInterface2().populateGuideView(this.guideID, insertGuideIntoDB); } //if not online, populate view from DB else { Debug.WriteLine("offline. Using DB for guide content"); using (iFixitDataContext db = new iFixitDataContext(App.DBConnectionString)) { //get the guide, if it already exists //SourceGuide = db.GuidesTable.SingleOrDefault(g => g.GuideID == this.guideID); SourceGuide = DBHelpers.GetCompleteGuide(this.guideID, db); vm = new GuideViewModel(SourceGuide); //force view model to update //vm.UpdateContentFromGuide(SourceGuide); this.DataContext = vm; //hide the loading bar LoadingBarInfo.Visibility = System.Windows.Visibility.Collapsed; } } if (SourceGuide != null) { numCols = SourceGuide.Steps.Count + 1; } // if there is a saved index, re-navigate to it if (key != null && this.State.ContainsKey(key)) { int selectedTabIndex = (int)this.State[key]; if (0 <= selectedTabIndex && selectedTabIndex < numCols) { GuidePivot.SelectedIndex = selectedTabIndex; } } }
public bool insertGuideIntoDB(GuideHolder guide) { //convert the GuideHolder we got into a DB object Debug.WriteLine("inserting guide " + guide.guide.title + " into db from net"); using (iFixitDataContext db = new iFixitDataContext(App.DBConnectionString)) { //SourceGuide = db.GuidesTable.SingleOrDefault(g => g.GuideID == this.guideID); SourceGuide = DBHelpers.GetCompleteGuide(this.guideID, db); if (SourceGuide == null) { Debug.WriteLine("\tdid not find old"); SourceGuide = new Guide(guide); db.GuidesTable.InsertOnSubmit(SourceGuide); } else { Debug.WriteLine("\tfound old"); SourceGuide.FillFields(guide); } InsertStepsAndLines(SourceGuide, guide.guide.steps, db); //insert it into the DB SourceGuide.Populated = true; db.SubmitChanges(); } //force view model to update vm.UpdateContentFromGuide(SourceGuide); this.gTitle.Text = vm.GuideTitle; this.gTopic.Text = vm.GuideTopic; //PivotItem infoPivot = buildInfoPivotItem(); //GuidePivot.Items.Add(infoPivot); this.DataContext = vm; //GuidePivot.ItemsSource = temp; //hide the loading bar LoadingBarInfo.Visibility = System.Windows.Visibility.Collapsed; return true; }
protected override void Update(GameTime gameTime) { if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) { this.Exit(); } if (this.IsActive) { switch (currentGameState) { case GameState.SignIn: { if (Gamer.SignedInGamers.Count < 1) { Guide.ShowSignIn(1, false); log.Add("Opened User SignIn Interface"); } else { currentGameState = GameState.SearchSession; log.Add(Gamer.SignedInGamers[0].Gamertag + " logged in - proceed to SearchSession"); } } break; case GameState.SearchSession: { AvailableNetworkSessionCollection activeSessions = NetworkSession.Find(NetworkSessionType.SystemLink, 4, null); if (activeSessions.Count == 0) { currentGameState = GameState.CreateSession; log.Add("No active sessions found - proceed to CreateSession"); } else { AvailableNetworkSession sessionToJoin = activeSessions[0]; networkSession = NetworkSession.Join(sessionToJoin); string myString = "Joined session hosted by " + sessionToJoin.HostGamertag; myString += " with " + sessionToJoin.CurrentGamerCount.ToString() + " players"; myString += " and " + sessionToJoin.OpenPublicGamerSlots.ToString() + " open player slots."; log.Add(myString); HookSessionEvents(); currentGameState = GameState.InSession; } } break; case GameState.CreateSession: { networkSession = NetworkSession.Create(NetworkSessionType.SystemLink, 4, 16); networkSession.AllowHostMigration = true; networkSession.AllowJoinInProgress = false; log.Add("New session created"); HookSessionEvents(); currentGameState = GameState.InSession; } break; case GameState.InSession: { //send data to all other players in session writer.Write(gameTime.TotalGameTime.Minutes); writer.Write(gameTime.TotalGameTime.Seconds); LocalNetworkGamer localGamer = networkSession.LocalGamers[0]; localGamer.SendData(writer, SendDataOptions.ReliableInOrder); //receive data from all other players in session while (localGamer.IsDataAvailable) { NetworkGamer sender; localGamer.ReceiveData(reader, out sender); string gamerTime = ""; gamerTime += sender.Gamertag + ": "; gamerTime += reader.ReadInt32() + "m "; gamerTime += reader.ReadInt32() + "s"; gamerTimes[sender.Gamertag] = gamerTime; } networkSession.Update(); } break; } } base.Update(gameTime); }
/// <summary> /// Searches for the specified show on the specified guide. /// </summary> /// <param name="guide">The guide.</param> /// <param name="show">The show.</param> /// <param name="lang">The language.</param> /// <param name="done">The method to call when finished.</param> public void Search(Guide guide, string show, string lang, Action<string, string, string> done) { _g = guide; var showmbp = false; var mthd = new Thread(() => TaskDialog.Show(new TaskDialogOptions { Title = "Searching...", MainInstruction = show.ToUppercaseWords(), Content = "Searching on " + guide.Name + "...", CustomButtons = new[] { "Cancel" }, ShowMarqueeProgressBar = true, EnableCallbackTimer = true, AllowDialogCancellation = true, Callback = (dialog, args, data) => { if (!showmbp) { dialog.SetProgressBarMarquee(true, 0); showmbp = true; } if (args.ButtonId != 0) { if (_thd != null && _thd.IsAlive && !_cancel) { _thd.Abort(); } return false; } if (_cancel) { dialog.ClickButton(500); return false; } return true; } })); mthd.SetApartmentState(ApartmentState.STA); mthd.Start(); _thd = new Thread(() => { try { _ids = _g.GetID(show, lang).ToList(); } catch (Exception ex) { _cancel = true; TaskDialog.Show(new TaskDialogOptions { MainIcon = VistaTaskDialogIcon.Error, Title = "Search error", MainInstruction = show.ToUppercaseWords(), Content = "Error while searching on " + _g.Name + ".", ExpandedInfo = ex.Message, CustomButtons = new[] { "OK" } }); done(null, null, null); return; } _cancel = true; if (_ids.Count == 0) { TaskDialog.Show(new TaskDialogOptions { MainIcon = VistaTaskDialogIcon.Warning, Title = "Search result", MainInstruction = show.ToUppercaseWords(), Content = "Couldn't find the specified show on " + _g.Name + ".", CustomButtons = new[] { "OK" } }); done(null, null, null); return; } if (_ids.Count == 1) { done(_ids[0].ID, _ids[0].Title, _ids[0].Language); return; } if (_ids.Count > 1) { if (_ids.Count > 5) { _ids = _ids.Take(5).ToList(); } var td = new TaskDialogOptions { Title = "Search result", MainInstruction = show.ToUppercaseWords(), Content = "More than one show matched the search criteria on " + _g.Name + ":", CommandButtons = new string[_ids.Count + 1] }; var i = 0; for (; i < _ids.Count; i++) { td.CommandButtons[i] = _ids[i].Title; } td.CommandButtons[i] = "None of the above"; var res = TaskDialog.Show(td); if (res.CommandButtonResult.HasValue && res.CommandButtonResult.Value < _ids.Count) { done(_ids[res.CommandButtonResult.Value].ID, _ids[res.CommandButtonResult.Value].Title, _ids[res.CommandButtonResult.Value].Language); } else { done(null, null, null); } } }); _thd.SetApartmentState(ApartmentState.STA); _thd.Start(); }
/// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (InputHelper.GetInput(PlayerIndex.One).IsPressed(Keys.Escape, Buttons.Back)) { this.Exit(); } float elapsedTime = (float)gameTime.ElapsedGameTime.TotalSeconds; switch (GameState) { case GameState.SplashScreen: // TODO: Update splash screens break; case GameState.SignIn: // Requires at least one player to sign in if (Gamer.SignedInGamers.Count == 0) { if (IsActive) { Guide.ShowSignIn(4, false); InputHelper.DisableAll(); } } else { GameState = GameState.CharacterSelection; InputHelper.EnableAll(); if (!ContinueNewGameScreen.isConnected) { ContinueNewGameScreen.LoadContent(); ContinueNewGameScreen.isConnected = true; ContinueNewGameScreen.loadGameSaves(); } } break; case GameState.CharacterSelection: // TODO: Update character selection screen SpriteAnimationSystem.Update(elapsedTime); ContinueNewGameScreen.Update(gameTime); break; case GameState.NetworkSetup: NetworkSystem.Update(elapsedTime); break; case GameState.GameMenu: // TODO: Update game menu screen // Game Menu does not pause game! // Update game systems NetworkSystem.Update(elapsedTime); MovementSystem.Update(elapsedTime); break; case GameState.Gameplay: // Update game systems InputSystem.Update(elapsedTime); NetworkSystem.Update(elapsedTime); MovementSystem.Update(elapsedTime); WeaponSystem.Update(elapsedTime); SkillSystem.Update(elapsedTime); LevelManager.Update(elapsedTime); CollisionSystem.Update(elapsedTime); HUDSystem.Update(elapsedTime); QuestLogSystem.Update(elapsedTime); SpriteAnimationSystem.Update(elapsedTime); NpcAISystem.Update(elapsedTime); EnemyAISystem.Update(elapsedTime); TextSystem.Update(elapsedTime); EngineeringOffenseSystem.Update(elapsedTime); GarbagemanSystem.Update(elapsedTime); break; case GameState.Credits: // TODO: Update credits break; case GameState.RoomChange: NetworkSystem.Update(elapsedTime); RoomChangingSystem.Update(elapsedTime); break; } base.Update(gameTime); }
public App() { ONScripterSettings.Initialize(); UVEngineSettings.Initialize(); if (UVEngineNative.UVEngineSettings.language == "") { UVEngine.Resources.UVEngine.Culture = System.Threading.Thread.CurrentThread.CurrentUICulture; } else { System.Threading.Thread.CurrentThread.CurrentUICulture = new System.Globalization.CultureInfo(UVEngineNative.UVEngineSettings.language); } UnhandledException += Application_UnhandledException; InitializeComponent(); InitializePhoneApplication(); //InitializeXnaApplication(); InitializeLanguage(); GameSession session = XLiveGameManager.CreateSession("GsMmyW5d3a6fr7VbtgRD4SPH"); session.CreateSessionCompleted += session_CreateSessionCompleted; XLiveUIManager.Initialize(this, session); session.Open(); System.IO.IsolatedStorage.IsolatedStorageSettings appSettings = System.IO.IsolatedStorage.IsolatedStorageSettings.ApplicationSettings; if (!appSettings.Contains("showDebug")) { appSettings.Add("showDebug", 0); } if ((int)appSettings["showDebug"] == 1) { Application.Current.Host.Settings.EnableFrameRateCounter = true; MemoryDiagnosticsHelper.Start(TimeSpan.FromMilliseconds(100), true); } PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled; Microsoft.Devices.CameraButtons.ShutterKeyPressed += delegate { if (XLiveGameManager.CurrentSession != null && XLiveGameManager.CurrentSession.SNSProviders.Count > 0) // Must exist available provider { if (UVEngineSettings.QuickShare) { //App.RootFrame.Navigate(new Uri("/OpenXLive.Silverlight;component/Forms/UpdateStatusPage.xaml", UriKind.Relative)); WriteableBitmap bmp; if (landscape) { bmp = new WriteableBitmap((int)App.Current.RootVisual.RenderSize.Height, (int)App.Current.RootVisual.RenderSize.Width); } else { bmp = new WriteableBitmap((int)App.Current.RootVisual.RenderSize.Width, (int)App.Current.RootVisual.RenderSize.Height); } bmp.Render(App.Current.RootVisual, null); bmp.Invalidate(); MemoryStream stream = new MemoryStream(); //var a = System.IO.IsolatedStorage.IsolatedStorageFile.GetUserStoreForApplication().OpenFile("capture.jpg", FileMode.OpenOrCreate); bmp.SaveJpeg(stream, bmp.PixelWidth, bmp.PixelHeight, 0, 100); BitmapImage bi = new BitmapImage(); bi.SetSource(stream); OpenXLive.Silverlight.XLiveUIManager.ShowUpdateStatus(bi, ""); //capture = stream.ToArray(); //OpenXLive.Silverlight.XLiveUIManager.ShowUpdateStatus(new BitmapImage(stream), ""); } } else { MessageBox.Show(UVEngine.Resources.UVEngine.openxliveproblem); } }; if (UVEngineSettings.ReqPasswd) { Guide.BeginShowKeyboardInput (Microsoft.Xna.Framework.PlayerIndex.One, UVEngine.Resources.UVEngine.passwdreq, UVEngine.Resources.UVEngine.passwdmes, "", delegate(IAsyncResult result) { string text = Guide.EndShowKeyboardInput(result); if (text != UVEngineNative.UVEngineSettings.Passwd) { Application.Current.Terminate(); } }, new object(), true); } //this.Startup += delegate //{ // if (UVEngineSettings.ReqPasswd) // { // var passwordInput = new Coding4Fun.Toolkit.Controls.PasswordInputPrompt // { // Title = UVEngine.Resources.UVEngine.passwdreq, // Message = UVEngine.Resources.UVEngine.passwdmes, // }; // passwordInput.Completed += new EventHandler<Coding4Fun.Toolkit.Controls.PopUpEventArgs<string, Coding4Fun.Toolkit.Controls.PopUpResult>>(delegate(object sender, Coding4Fun.Toolkit.Controls.PopUpEventArgs<string, Coding4Fun.Toolkit.Controls.PopUpResult> e) // { // if (e.PopUpResult == Coding4Fun.Toolkit.Controls.PopUpResult.Ok) // { // if (e.Result != UVEngineSettings.Passwd) // { // MessageBox.Show(UVEngine.Resources.UVEngine.wrongpasswd); // Application.Current.Terminate(); // } // } // else // { // Application.Current.Terminate(); // } // }); // passwordInput.Show(); // } //}; /* * // 调试时显示图形分析信息。 * if (Debugger.IsAttached) * { * // 显示当前帧速率计数器。 * Application.Current.Host.Settings.EnableFrameRateCounter = true; * * // 显示在每个帧中重绘的应用程序区域。 * //Application.Current.Host.Settings.EnableRedrawRegions = true; * * // 启用非生产分析可视化模式, * // 该模式显示递交给 GPU 的包含彩色重叠区的页面区域。 * //Application.Current.Host.Settings.EnableCacheVisualization = true; * * // 通过禁用以下对象阻止在调试过程中关闭屏幕 * // 应用程序的空闲检测。 * // 注意: 仅在调试模式下使用此设置。禁用用户空闲检测的应用程序在用户不使用电话时将继续运行 * // 并且消耗电池电量。 * PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled; * } */ PhoneApplicationService.Current.ApplicationIdleDetectionMode = IdleDetectionMode.Disabled; }
private static void FormatContent(Guide guide, GuideDetailsViewModel model) { model.Content = string.Join( "<br/>", guide.Content.Split(new[] { Environment.NewLine }, StringSplitOptions.None) .Select(x => HttpUtility.HtmlEncode(x))); }
/* * Insert the data from the JSON parser into the database */ private bool insertDevInfoIntoDB(DeviceInfoHolder devInfo) { //something is wrong and the device was not found. Bail if (devInfo == null) { Debug.WriteLine("something went terribly wrong with a DeviceInfo. Bailing"); NavigationService.GoBack(); return false; } Topic top = null; Debug.WriteLine("putting device info into DB..."); //try to get a topic of this name from the DB //if it fails, make a new one. if it works, update the old using (iFixitDataContext db = new iFixitDataContext(App.DBConnectionString)) { bool gotTopicFromDB = true; top = DBHelpers.GetCompleteTopic(devInfo.topic_info.name, db); if (top == null) { top = new Topic(); gotTopicFromDB = false; } //translate devInfo in a Topic() //name is already the same top.Name = devInfo.topic_info.name; top.parentName = devInfo.title; top.Contents = devInfo.description; top.ImageURL = devInfo.image.text + ".medium"; top.Populated = true; //TODO inject metatdata here like # answers top.Description = ""; top.Description += prepHTML(devInfo.contents, devInfo); //now do the same for all attached guides foreach (DIGuides g in devInfo.guides) { Debug.WriteLine("\tguide " + g.title); //search if the guide already exists, and get or update it Guide gOld = new Guide(); gOld.FillFieldsFromDeviceInfo(navTopicName, g); gOld = db.GuidesTable.FirstOrDefault(other => other.GuideID == gOld.GuideID); if (gOld == null) { gOld = new Guide(); db.GuidesTable.InsertOnSubmit(gOld); } gOld.FillFieldsFromDeviceInfo(navTopicName, g); // hang it below the topic, it its collection of guides top.AddGuide(gOld); //FIXME do we need to specifically add this to the guide table? is that magic? db.SubmitChanges(); } if (!gotTopicFromDB) { db.TopicsTable.InsertOnSubmit(top); } //update the Topic() into the database db.SubmitChanges(); //force the view model to update infoVM.UpdateData(); updateInfoBrowser(); //force the views to update this.InfoStack.DataContext = infoVM; this.GuidesStack.DataContext = infoVM; //disable the loading bars this.LoadingBarInfo.Visibility = System.Windows.Visibility.Collapsed; this.LoadingBarGuides.Visibility = System.Windows.Visibility.Collapsed; } return true; }
/// <summary> /// Initializes a new instance of the <see cref="ShowID"/> class. /// </summary> /// <param name="guide">The guide.</param> public ShowID(Guide guide) { Guide = guide; }
public Connectivity() { this.InitializeComponent(); Guide.Navigate(typeof(ConnRequest)); }
/// <summary> /// Searches for the specified show on the specified guide. /// </summary> /// <param name="guide">The guide.</param> /// <param name="show">The show.</param> /// <param name="lang">The language.</param> /// <param name="done">The method to call when finished.</param> public void Search(Guide guide, string show, string lang, Action <string, string, string> done) { _g = guide; var showmbp = false; var mthd = new Thread(() => TaskDialog.Show(new TaskDialogOptions { Title = "Searching...", MainInstruction = show.ToUppercaseWords(), Content = "Searching on " + guide.Name + "...", CustomButtons = new[] { "Cancel" }, ShowMarqueeProgressBar = true, EnableCallbackTimer = true, AllowDialogCancellation = true, Callback = (dialog, args, data) => { if (!showmbp) { dialog.SetProgressBarMarquee(true, 0); showmbp = true; } if (args.ButtonId != 0) { if (_thd != null && _thd.IsAlive && !_cancel) { _thd.Abort(); } return(false); } if (_cancel) { dialog.ClickButton(500); return(false); } return(true); } })); mthd.SetApartmentState(ApartmentState.STA); mthd.Start(); _thd = new Thread(() => { try { _ids = _g.GetID(show, lang).ToList(); } catch (Exception ex) { _cancel = true; TaskDialog.Show(new TaskDialogOptions { MainIcon = VistaTaskDialogIcon.Error, Title = "Search error", MainInstruction = show.ToUppercaseWords(), Content = "Error while searching on " + _g.Name + ".", ExpandedInfo = ex.Message, AllowDialogCancellation = true, CustomButtons = new[] { "OK" } }); done(null, null, null); return; } _cancel = true; if (_ids.Count == 0) { TaskDialog.Show(new TaskDialogOptions { MainIcon = VistaTaskDialogIcon.Warning, Title = "Search result", MainInstruction = show.ToUppercaseWords(), Content = "Couldn't find the specified show on " + _g.Name + ".", AllowDialogCancellation = true, CustomButtons = new[] { "OK" } }); done(null, null, null); return; } if (_ids.Count == 1) { done(_ids[0].ID, _ids[0].Title, _ids[0].Language); return; } if (_ids.Count > 1) { if (_ids.Count > 5) { _ids = _ids.Take(5).ToList(); } var td = new TaskDialogOptions { Title = "Search result", MainInstruction = show.ToUppercaseWords(), Content = "More than one show matched the search criteria on " + _g.Name + ":", AllowDialogCancellation = true, CommandButtons = new string[_ids.Count + 1] }; var i = 0; for (; i < _ids.Count; i++) { td.CommandButtons[i] = _ids[i].Title; } td.CommandButtons[i] = "None of the above"; var res = TaskDialog.Show(td); if (res.CommandButtonResult.HasValue && res.CommandButtonResult.Value < _ids.Count) { done(_ids[res.CommandButtonResult.Value].ID, _ids[res.CommandButtonResult.Value].Title, _ids[res.CommandButtonResult.Value].Language); } else { done(null, null, null); } } }); _thd.SetApartmentState(ApartmentState.STA); _thd.Start(); }
private void RequestButton_Click(object sender, RoutedEventArgs e) { Guide.Navigate(typeof(ConnRequest)); }
/// <summary> /// Show the marketplace offer for a trial mode game. /// </summary> private void ShowOffer() { // NOTE: This chooses the first signed in gamer, since we don't have any information // about which gamepad clicked on the button. Guide.ShowMarketplace(Gamer.SignedInGamers[0].PlayerIndex); }
public void CreateGuide(Guide guide) { _guideRepository.Create(guide); _guideRepository.Save(); }
/// <summary> /// Initializes a new instance of the <see cref="AddNewWindow"/> class. /// </summary> public EditShowWindow(int id, string show) { InitializeComponent(); _id = id; _show = show; nameTextBox.Text = _show; var release = Database.TVShows[_id]; if (!string.IsNullOrWhiteSpace(release.Data.Get("regex"))) { customReleaseName.IsChecked = releaseTextBox.IsEnabled = true; releaseTextBox.Text = release.Data.Get("regex"); } else { customReleaseName.IsChecked = releaseTextBox.IsEnabled = false; releaseTextBox.Text = ShowNames.Parser.GenerateTitleRegex(show, release).ToString(); } if (!string.IsNullOrWhiteSpace(release.Data.Get("scene"))) { customSceneName.IsChecked = sceneTextBox.IsEnabled = true; sceneTextBox.Text = release.Data.Get("scene"); } else { customSceneName.IsChecked = sceneTextBox.IsEnabled = false; sceneTextBox.Text = ShowNames.Regexes.Exclusions.ContainsKey(show) ? ShowNames.Regexes.Exclusions[show] : show; } switch (Database.TVShows[_id].Source) { case "TVDB": database.SelectedIndex = 1; break; case "TVmaze": database.SelectedIndex = 2; break; case "TMDb": database.SelectedIndex = 3; break; case "TVRage": database.SelectedIndex = 4; break; case "Freebase": database.SelectedIndex = 5; break; case "TVcom": database.SelectedIndex = 6; break; case "EPisodeWorld": database.SelectedIndex = 7; break; case "IMDb": database.SelectedIndex = 8; break; case "AniDB": database.SelectedIndex = 9; break; case "AnimeNewsNetwork": database.SelectedIndex = 10; break; case "EPGuides": database.SelectedIndex = 13; break; } _sidx = database.SelectedIndex; _guide = CreateGuide((((database.SelectedValue as ComboBoxItem).Content as StackPanel).Children[1] as Label).Content.ToString().Trim()); _lang = Database.TVShows[_id].Language; var sel = 0; foreach (var lang in _guide.SupportedLanguages) { var sp = new StackPanel { Orientation = Orientation.Horizontal, Tag = lang }; sp.Children.Add(new Image { Source = new BitmapImage(new Uri("/RSTVShowTracker;component/Images/flag-" + lang + ".png", UriKind.Relative)), Height = 16, Width = 16, Margin = new Thickness(0, 0, 0, 0) }); sp.Children.Add(new Label { Content = " " + Languages.List[lang], Padding = new Thickness(0) }); language.Items.Add(sp); if (lang == _lang) { sel = language.Items.Count - 1; } } language.SelectedIndex = sel; switch (_not = FileNames.Parser.GetEpisodeNotationType(_id)) { default: case "standard": standardRadioButton.IsChecked = true; break; case "airdate": dateRadioButton.IsChecked = true; if (FileNames.Parser.AirdateNotationShows.Contains(Utils.CreateSlug(show))) { standardRadioButton.IsEnabled = false; } break; } }
public void UpdateGuide(Guide guide) { throw new NotImplementedException(); }
public override void ShowKeyBoard(PlayerIndex index, string name, string title, string desc, AsyncCallback CallbackFunction) { Guide.BeginShowKeyboardInput(index, name, title, desc, CallbackFunction, null); }
private Segment GetGuide(RenderContext context, TreeGuidePart part) { var guide = Guide.GetSafeTreeGuide(safe: !context.Unicode); return(new Segment(guide.GetPart(part), Style ?? Style.Plain)); }
public void ReadDataOnFile() { DateTime datetime; StreamReader reader = new StreamReader(fileStream); string[] data = reader.ReadToEnd().Split('\n'); //Country foreach (string item in data) { string[] partialData = item.Split(';'); country = new Country() { CountryDescription = partialData [5] }; dbOperations.GetCountry(country); } foreach (string item in data) { string[] partialData = item.Split(';'); nationality = new Nationality() { NationalityDescription = partialData[4] }; dbOperations.SetNationality(nationality); } foreach (string item in data) { string[] partialData = item.Split(';'); gender = new Gender() { GenderDescription = partialData[2] }; dbOperations.SetGender(gender); } foreach (string item in data) { string[] partialData = item.Split(';'); location = new Location() { LocationDescription = partialData[10] }; dbOperations.SetLocation(location); } foreach (string item in data) { string[] partialData = item.Split(';'); guide = new Guide() { Name = partialData[6], Surname = partialData[7], PhoneNumber = partialData[8] }; dbOperations.SetGuide(guide); } foreach (string item in data) { string[] partialData = item.Split(';'); nationality = new Nationality() { NationalityDescription = partialData[4] }; gender = new Gender() { GenderDescription = partialData[2] }; tourist = new Tourist { Name = partialData[0], Surname = partialData[1], BirthDate = DateTime.Parse(partialData[3]) }; country = new Country() { CountryDescription = partialData[5] }; dbOperations.SetTourist(tourist, nationality, gender); dbOperations.SetCountryTourist(tourist, country); } foreach (string item in data) { string[] partialData = item.Split(';'); location = new Location() { LocationDescription = partialData[10] }; tourist = new Tourist { Name = partialData[0], Surname = partialData[1], BirthDate = DateTime.Parse(partialData[3]) }; guide = new Guide() { Name = partialData[6], Surname = partialData[7], PhoneNumber = partialData[8] }; datetime = DateTime.Parse(partialData[9]); dbOperations.SetPlan(location, tourist, guide, datetime); } }
public int Insert(Guide guide) { this.context.Guides.Add(guide); return(this.context.SaveChanges()); }
private void ManageButton_Click(object sender, RoutedEventArgs e) { Guide.Navigate(typeof(ManageC)); }
/// <summary> /// Hand keyboard input. /// </summary> /// <param name="dt"></param> public void ProcessKeyInputs(float dt, KeyboardState keyState) { Keys[] keys = keyState.GetPressedKeys(); bool shift = keyState.IsKeyDown(Keys.LeftShift) || keyState.IsKeyDown(Keys.RightShift); foreach (Keys key in keys) { if (!IsKeyPressed(key, dt)) { continue; } char ch; if (KeyboardUtils.KeyToString(key, shift, out ch)) { // Handle typical character input. commandLine = commandLine.Insert(cursorIndex, new string( ch, 1 )); cursorIndex++; } else { switch (key) { case Keys.Back: if (cursorIndex > 0) { commandLine = commandLine.Remove(--cursorIndex, 1); } break; case Keys.Delete: if (cursorIndex < commandLine.Length) { commandLine = commandLine.Remove(cursorIndex, 1); } break; case Keys.Left: if (cursorIndex > 0) { cursorIndex--; } break; case Keys.Right: if (cursorIndex < commandLine.Length) { cursorIndex++; } break; case Keys.Enter: // Run the command. ExecuteCommand(commandLine); commandLine = string.Empty; cursorIndex = 0; break; case Keys.Up: // Show command history. if (commandHistory.Count > 0) { commandHistoryIndex = Math.Max(0, commandHistoryIndex - 1); commandLine = commandHistory[commandHistoryIndex]; cursorIndex = commandLine.Length; } break; case Keys.Down: // Show command history. if (commandHistory.Count > 0) { commandHistoryIndex = Math.Min(commandHistory.Count - 1, commandHistoryIndex + 1); commandLine = commandHistory[commandHistoryIndex]; cursorIndex = commandLine.Length; } break; case Keys.Tab: state = State.Closing; break; } } } if (tabCornerTouched) { state = State.Closing; } if (softwareKeybpardAr != null) { if (softwareKeybpardAr.IsCompleted) { string command = Guide.EndShowKeyboardInput(softwareKeybpardAr); if (!String.IsNullOrEmpty(command)) { ExecuteCommand(command); } softwareKeybpardAr = null; } } else if (showSoftwareKeyboard) { softwareKeybpardAr = Guide.BeginShowKeyboardInput(PlayerIndex.One, "Command Input", "Input Command", "cls", null, null); } }
public RemoveGuideCommand(Guide guide) { this.guide = guide; }
/// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { graphics.GraphicsDevice.Clear(Color.Black); switch (GameEngine.gameState) { case GameState.InGame: if (!gameEngine.Visible) { gameEngine.Visible = true; gameEngine.Enabled = true; gameMenu.Visible = false; } break; case GameState.LevelTransition: if (Guide.IsTrialMode && levelNumber > 1) { Texture2D buyNow = Content.Load <Texture2D>(@"DemoMode/buyNow"); Texture2D levels = Content.Load <Texture2D>(@"DemoMode/levels"); Texture2D price = Content.Load <Texture2D>(@"DemoMode/price"); elapsedTime += gameTime.ElapsedGameTime.Milliseconds; spriteBatch.Begin(); if (elapsedTime < 3000) { spriteBatch.Draw(buyNow, Vector2.Zero, Color.White); } else if (elapsedTime >= 3000 && elapsedTime < 6000) { spriteBatch.Draw(levels, Vector2.Zero, Color.White); } else if (elapsedTime >= 6000 && elapsedTime < 9000) { spriteBatch.Draw(price, Vector2.Zero, Color.White); } else if (elapsedTime >= 9000) { Guide.ShowMarketplace(ControllerManager.controllingPlayer); GameEngine.gameState = GameState.Menu; elapsedTime = 0; } spriteBatch.End(); } else { if (elapsedTime <= 1000) { gameEngine.Draw(gameTime); } if (elapsedTime >= 2000) { gameEngine.Draw(gameTime); } LevelTransition(); } break; case GameState.Intro: break; case GameState.Menu: if (!gameMenu.Visible) { gameMenu.Visible = true; gameMenu.Enabled = true; } break; case GameState.GameOver: GameOver(); elapsedTime += gameTime.ElapsedGameTime.Milliseconds; if (elapsedTime >= 4000) { elapsedTime = 0; levelNumber = 0; gameEngine.ManageLevelChanges(0); GameEngine.gameState = GameState.Menu; } break; case GameState.Paused: gameEngine.Visible = false; gameEngine.Draw(gameTime); if (dimScreen) { PauseMenu(); } break; } base.Draw(gameTime); }
protected override void LoadContent() { base.LoadContent(); MyraEnvironment.Game = this; var arrow = new Arrow { Width = 200, Height = 50, HorizontalAlignment = HorizontalAlignment.Center, VerticalAlignment = VerticalAlignment.Center }; var scrollViewer = new ScrollViewer(); _propertyGrid = new PropertyGrid { Object = arrow }; scrollViewer.Content = _propertyGrid; var topPanel = new HorizontalSplitPane(); topPanel.Widgets.Add(arrow); topPanel.Widgets.Add(scrollViewer); topPanel.SetSplitterPosition(0, 0.75f); _desktop = new Desktop { Root = topPanel, // Inform Myra that external text input is available // So it stops translating Keys to chars HasExternalTextInput = true }; // Provide that text input Window.TextInput += (s, a) => { _desktop.OnChar(a.Character); }; #if ANDROID Desktop.WidgetGotKeyboardFocus += (s, a) => { var asTextBox = a.Data as TextBox; if (asTextBox == null) { return; } Guide.BeginShowKeyboardInput(PlayerIndex.One, "Title", "Description", asTextBox.Text, new AsyncCallback(r => { var text = Guide.EndShowKeyboardInput(r); asTextBox.Text = text; }), null); }; #endif }
// Token: 0x06000048 RID: 72 RVA: 0x0000AF74 File Offset: 0x00009174 public static void LiveErrorMessage(IAsyncResult ar) { Guide.EndShowMessageBox(ar); GlobalAppDefinitions.gameMode = 1; }
private void CheckNumberOfArgs(Guide data_guide) { int num = -1; if (data_guide.triggerType == 1) { num = 1; } else if (data_guide.triggerType != 2) { if (data_guide.triggerType == 3) { num = 2; } else if (data_guide.triggerType == 4) { num = 1; } else if (data_guide.triggerType == 5) { num = 4; } else if (data_guide.triggerType == 6) { num = 3; } else if (data_guide.triggerType == 7) { num = 3; } else if (data_guide.triggerType != 8) { if (data_guide.triggerType == 9) { num = 2; } else if (data_guide.triggerType == 10) { num = 1; } else if (data_guide.triggerType == 11) { num = 1; } else if (data_guide.triggerType == 12) { num = 1; } else if (data_guide.triggerType == 13) { num = 2; } else if (data_guide.triggerType != 14) { if (data_guide.triggerType != 15) { if (data_guide.triggerType != 16) { if (data_guide.triggerType != 17) { if (data_guide.triggerType == 18) { num = 1; } } } } } } } if (num >= 0 && num != data_guide.args.get_Count()) { Debug.LogWarning("args参数个数不合法, 指引id = " + data_guide.id); } }
public void AddGuide(Guide g) { g.parentName = this.Name; this.Guides.Add(g); }
private void LevelMenuEntrySelected(object sender, PlayerIndexEventArgs e) { string levelFileName = MenuEntries[SelectedEntry].Text + ".lvl"; string gunFileName = MenuEntries[SelectedEntry].Text.Split(' ')[0] + ".gun"; WeaponChallenge challenge = ActivePlayer.Profile.GetWeaponChallenge(levelFileName); // Load the level selected if (challenge.Status != GameObjects.LevelStatus.Locked) { if (Guide.IsTrialMode && SelectedEntry > 1) { if (ActivePlayer.Profile.IsXboxLiveEnabled() && !Guide.IsVisible) { // Trial mode players can only play first two levels. Offer purchase Guide.ShowMarketplace(ActivePlayer.PlayerIndex); } else { // Play failed sound effect failedSFX.Play(); } } else { ShooterGameType gameType = challenge.GameType; float targetScoreOrTime = challenge.TargetScoreOrTime; // Create message string string message = string.Empty; if (gameType == ShooterGameType.Targets) { message = "Shoot all of the targets."; } else if (gameType == ShooterGameType.TargetScore) { message = "Get a High Score over " + (int)targetScoreOrTime + "."; } else if (gameType == ShooterGameType.TimeTrial) { message = "Complete level in under " + targetScoreOrTime.ToString("F") + " secs."; } else if (gameType == ShooterGameType.Collection) { message = "Find and collect the Grenade."; } else if (gameType == ShooterGameType.BullseyeChallenge) { message = "Get a Bullseye on every target."; } else if (gameType == ShooterGameType.HeadshotChallenge) { message = "Get a Headshot on every target."; } ShooterGameScreen.originalGunName = ActivePlayer.Profile.SelectedWeaponName; LoadingScreen.Load(ScreenManager, true, message, ActivePlayer.PlayerIndex, new ShooterGameScreen(levelFileName, gunFileName, gameType, targetScoreOrTime)); } } else { // Play failed sound effect failedSFX.Play(); } }
/// <summary> /// Initializes a new instance of the <see cref="AddNewWindow"/> class. /// </summary> public EditShowWindow(int id, string show) { InitializeComponent(); _id = id; _show = show; nameTextBox.Text = _show; var release = Database.TVShows[_id]; if (!string.IsNullOrWhiteSpace(release.Release)) { customReleaseName.IsChecked = releaseTextBox.IsEnabled = true; releaseTextBox.Text = release.Release; } else { customReleaseName.IsChecked = releaseTextBox.IsEnabled = false; releaseTextBox.Text = ShowNames.Parser.GenerateTitleRegex(show).ToString(); } switch (Database.TVShows[_id].Source) { case "TVRage": database.SelectedIndex = 1; break; case "TVDB": database.SelectedIndex = 2; break; case "TVcom": database.SelectedIndex = 3; break; case "EPisodeWorld": database.SelectedIndex = 4; break; case "IMDb": database.SelectedIndex = 5; break; case "AniDB": database.SelectedIndex = 6; break; case "AnimeNewsNetwork": database.SelectedIndex = 7; break; case "EPGuides": database.SelectedIndex = 10; break; } _sidx = database.SelectedIndex; _guide = AddNewWindow.CreateGuide((((database.SelectedValue as ComboBoxItem).Content as StackPanel).Children[1] as Label).Content.ToString().Trim()); _lang = Database.TVShows[_id].Language; var sel = 0; foreach (var lang in _guide.SupportedLanguages) { var sp = new StackPanel { Orientation = Orientation.Horizontal, Tag = lang }; sp.Children.Add(new Image { Source = new BitmapImage(new Uri("/RSTVShowTracker;component/Images/flag-" + lang + ".png", UriKind.Relative)), Height = 16, Width = 16, Margin = new Thickness(0, 0, 0, 0) }); sp.Children.Add(new Label { Content = " " + Languages.List[lang], Padding = new Thickness(0) }); language.Items.Add(sp); if (lang == _lang) { sel = language.Items.Count - 1; } } language.SelectedIndex = sel; switch (FileNames.Parser.GetEpisodeNotationType(_id)) { default: case "standard": standardRadioButton.IsChecked = true; break; case "airdate": dateRadioButton.IsChecked = true; if (FileNames.Parser.AirdateNotationShows.Contains(Utils.CreateSlug(show))) { standardRadioButton.IsEnabled = false; } break; } }
void Start() { guide = GameObject.Find ("CutsceneCamera").GetComponent<Guide>(); guide.OnEnd += OnEnd; }