public void AddPoints(Player player, CurrentPoints points) { GuiPlayerPoints element = new GuiPlayerPoints(new PlayerPoints(player, points)); element.useText(viewType); playersPoints.Add(element); reducedTexts = new string[reducedTexts.Length+1]; }
public void AddPoints(Player player, CurrentPoints points) { GuiPlayerPoints element = new GuiPlayerPoints(new PlayerPoints(player, points)); element.useText(viewType); playersPoints.Add(element); reducedTexts = new string[reducedTexts.Length + 1]; }
public static int ByPoints(GuiPlayerPoints x, GuiPlayerPoints y) { return(y.Data.Points - x.Data.Points); }