static void Main(string[] args) { var configuration = InitConfiguration(); GameTemplate game = new GuessNumberGame(new ConsoleInteraction(), configuration); game.Play(); }
static void HW_RunNumberGuessingGame() { var game = new GuessNumberGame(guessingPlayer: GuessingPlayer.Machine); game.Start(); Console.ReadLine(); }
public void IsMatch_NegativeNumber() { var lineBotAction = Substitute.For <ITextRenderer>(); var isMatch = new GuessNumberGame().IsMatch("-117"); Assert.IsFalse(isMatch); }
public void IsMatch_PositiveNumber() { var lineBotAction = Substitute.For <ITextRenderer>(); var isMatch = new GuessNumberGame().IsMatch("99"); Assert.IsTrue(isMatch); }
public void CheckPropertiesSettedWithConfiguration() { game = new GuessNumberGame(new ConsoleInteraction(), configuration); int expectedMaxValue = 101; int expectedMinValue = 0; Assert.AreEqual(expectedMinValue, game.MinNumberValue); Assert.AreEqual(expectedMaxValue, game.MaxNumberValue); }
static void HW_RunNumberGuessingGame() { GuessNumberGame game = new GuessNumberGame(guessingPlayer: GuessingPlayer.Human); game.Start(); GuessNumberGame game1 = new GuessNumberGame(guessingPlayer: GuessingPlayer.Machine); game1.Start(); }
static void Main(string[] args) { Main2.PureEvil(); //todo explain named params GuessNumberGame game = new GuessNumberGame(100, 6, GuessingPlayer.Human); game.Start(); Console.ReadLine(); }
private void StartGameWith(int target) { _renderer = Substitute.For <ITextRenderer>(); var random = Substitute.For <Random>(); random.Next(0).ReturnsForAnyArgs(target); _guessNumberGame = new GuessNumberGame() { Random = random }; _guessNumberGame.TextRenderer = _renderer; _guessNumberGame.StartGame(); }
public void GameTest_GeneralBehaviourTest() { var testIteraction = new Mock <IGameInteraction>(); testIteraction.SetupSequence(x => x.GetUserInput()) .Returns("-1") .Returns("q"); testIteraction.Setup(x => x.ExitRestartDialog()).Returns(false); game = new GuessNumberGame(testIteraction.Object, configuration); game.Play(); testIteraction.Verify(x => x.GetUserInput(), Times.Exactly(2)); testIteraction.Verify(x => x.ExitRestartDialog(), Times.Once()); testIteraction.Verify(x => x.ShowGameResponse(It.IsAny <string>()), Times.Exactly(7)); }
public void GameTest_GuesedNumberAndUserNumberShouldMatch() { var configurationValues = new Dictionary <string, string>() { { "MinValue", "1" }, { "MaxValue", "1" } }; IConfiguration LocalConfiguration = new ConfigurationBuilder() .AddInMemoryCollection(configurationValues) .Build(); var testIteraction = new Mock <IGameInteraction>(); testIteraction.SetupSequence(x => x.GetUserInput()) .Returns("1") .Returns("q"); testIteraction.Setup(x => x.ExitRestartDialog()).Returns(false); var game = new GuessNumberGame(testIteraction.Object, LocalConfiguration); game.Play(); testIteraction.Verify(x => x.ShowGameResponse(MessagesTemplates.Greetings), Times.Once); testIteraction.Verify(x => x.ShowGameResponse(MessagesTemplates.AskUserNumberMessage), Times.Once); testIteraction.Verify(x => x.ShowGameResponse(MessagesTemplates.GuessedNumberMessage), Times.Once); testIteraction.Verify(x => x.ShowGameResponse(MessagesTemplates.ExitOrRestart), Times.Once); testIteraction.Verify(x => x.ShowGameResponse(MessagesTemplates.ByeBye), Times.Once); testIteraction.Verify(x => x.GetUserInput(), Times.Once); testIteraction.Verify(x => x.ExitRestartDialog(), Times.Once()); var minValueFromConfiguration = Int32.TryParse(configurationValues["MinValue"], out int minResult); var maxValueFromConfiguration = Int32.TryParse(configurationValues["MinValue"], out int maxResult); Assert.AreEqual((minResult, maxResult), (game.MinNumberValue, game.MaxNumberValue)); Assert.IsFalse(game.NumberIsNotGuessed); }
public void TestCleanUp() { game = null; configuration = null; }