public void OnGsLiveWrite(GsWriteStream writeStream) { try { if (synchronizePosition) { _mDirection = transform.position - _mStoredPosition; _mStoredPosition = transform.position; writeStream.WriteNext(transform.position); writeStream.WriteNext(_mDirection); } if (synchronizeRotation) { writeStream.WriteNext(transform.rotation); } if (synchronizeScale) { writeStream.WriteNext(transform.localScale); } } catch (Exception e) { Debug.LogError("GSLiveTransformObserver OnGsLiveWrite Error : " + e); } }
public void OnGsLiveWrite(GsWriteStream writeStream) { writeStream.WriteNext(MethodName); writeStream.WriteNext(FullName); writeStream.WriteNext((byte)Type); writeStream.WriteNext(ExtraData); }
protected override void WriteObject(Matrix4x4 obj, GsWriteStream writeStream) { var data = new float[ColumnCount * ColumnCount]; for (var i = 0; i < ColumnCount * ColumnCount; i++) { data[i] = obj[i]; } writeStream.WriteNext(data); }
protected override void WriteObject(Vector2[] obj, GsWriteStream writeStream) { var data = new float[obj.Length * Base]; for (var i = 0; i < obj.Length; i++) { data[Base * i] = obj[i].x; data[Base * i + 1] = obj[i].y; } writeStream.WriteNext(data); }
public void OnGsLiveWrite(GsWriteStream writeStream) { try { writeStream.WriteNext(_rBody.position); writeStream.WriteNext(_rBody.rotation); if (synchronizeVelocity) { writeStream.WriteNext(_rBody.velocity); } if (synchronizeAngularVelocity) { writeStream.WriteNext(_rBody.angularVelocity); } } catch (Exception e) { Debug.LogError("RealtimeRigidbody2DObserver OnGsLiveWrite Error : " + e); } }
public void OnGsLiveWrite(GsWriteStream writeStream) { try { // send to server var newPos = _transform.position; var newRot = _transform.rotation; var newScale = _transform.localScale; if (Vector3.Distance(_oldPosition, newPos) > posThreshold) { _oldPosition = newPos; } if (Quaternion.Angle(_oldRotation, newRot) > rotThreshold) { _oldRotation = newRot; } if (synchronizePosition) { writeStream.WriteNext(newPos); } if (synchronizeRotation) { writeStream.WriteNext(newRot); } if (synchronizeScale) { writeStream.WriteNext(newScale); } } catch (Exception e) { Debug.LogError("RealtimeSmoothMoveObserver OnGsLiveWrite Error : " + e); } }
/// <summary> /// NOTE : Dont Use This Function, This Function Called By GsLiveRealtime SDK. /// Get WriteStream For object params /// </summary> /// <param name="data">the Objects</param> /// <returns></returns> /// <exception cref="GameServiceException">Throw If invalid Action Happened</exception> internal static GsWriteStream GetWriteStreamFromParams(params object[] data) { if (data == null) { throw new GameServiceException("Params Cant Be Null") .LogException(typeof(TypeUtil), DebugLocation.RealTime, "GetWriteStreamFromParams"); } if (data.Length == 0) { throw new GameServiceException("Params Cant Be Empty") .LogException(typeof(TypeUtil), DebugLocation.RealTime, "GetWriteStreamFromParams"); } var writeStream = new GsWriteStream(); foreach (var obj in data) { writeStream.WriteNext(obj); } return(writeStream); }
protected override void WriteObject(Bounds obj, GsWriteStream writeStream) { writeStream.WriteNext(new [] { obj.center.x, obj.center.y, obj.center.z, obj.size.x, obj.size.y, obj.size.z }); }
protected override void WriteObject(RangeInt obj, GsWriteStream writeStream) { writeStream.WriteNext(new [] { obj.start, obj.length }); }
protected override void WriteObject(Rect obj, GsWriteStream writeStream) { writeStream.WriteNext(new [] { obj.position.x, obj.position.y, obj.size.x, obj.size.y }); }
protected override void WriteObject(Ray obj, GsWriteStream writeStream) { writeStream.WriteNext(new [] { obj.origin.x, obj.origin.y, obj.origin.z, obj.direction.x, obj.direction.y, obj.direction.z }); }
protected override void WriteObject(Vector3 obj, GsWriteStream writeStream) { writeStream.WriteNext(new[] { obj.x, obj.y, obj.z }); }
protected override void WriteObject(Plane obj, GsWriteStream writeStream) { writeStream.WriteNext(new [] { obj.normal.x, obj.normal.y, obj.normal.z, obj.distance }); }
protected override void WriteObject(Color obj, GsWriteStream writeStream) { writeStream.WriteNext(new[] { obj.r, obj.g, obj.b, obj.a }); }
protected override void WriteObject(Quaternion obj, GsWriteStream writeStream) { writeStream.WriteNext(new[] { obj.x, obj.y, obj.z, obj.w }); }
public void OnGsLiveWrite(GsWriteStream writeStream) { writeStream.WriteNext(Name); writeStream.WriteNext(Data); }
public void OnGsLiveWrite(GsWriteStream writeStream) { writeStream.WriteNext(ObjectNameOrTag); writeStream.WriteNext(IsTag); }
public void OnGsLiveWrite(GsWriteStream writeStream) { writeStream.WriteNext(PrefabName); writeStream.WriteNext(Position); writeStream.WriteNext(Rotation); }