public static void LoadVehicles() { foreach (var vehicle in ContextFactory.Instance.Vehicle.Where(x => x.Group != null).ToList()) { VehicleController VehicleController = new VehicleController(vehicle, API.shared.createVehicle((VehicleHash)vehicle.Model, new Vector3(vehicle.PosX, vehicle.PosY, vehicle.PosZ), new Vector3(0.0f, 0.0f, vehicle.Rot), vehicle.Color1, vehicle.Color2)); if (vehicle.Group != null) // -1 is reserved for non-group job vehicles. { VehicleController.Group = EntityManager.GetGroup(vehicle.Group.Id); } } API.shared.consoleOutput("[GM] Loaded vehicles: " + ContextFactory.Instance.Vehicle.Count()); }
public void createjob(Client player, JobType type, int Level, string IDOrName = null) { AccountController account = player.getData("ACCOUNT"); if (account == null) { return; } if (!AdminController.AdminRankCheck("createproperty", account)) { return; } Groups.GroupController groupController = null; if (IDOrName != null) { groupController = EntityManager.GetGroup(player, IDOrName); if (groupController == null) { player.sendChatMessage("~r~ERROR: ~w~You specified an invalid group."); return; } } Data.Job jobData = new Data.Job(); JobController jobController = new JobController(jobData); jobController.Group = groupController; // _JobData.GroupID = (_GroupController == null ? null : _GroupController._GroupData.GroupID); if (groupController == null) { jobData.GroupId = null; } else { jobData.GroupId = groupController.Group.Id; } jobData.Type = type; jobData.PosX = player.position.X; jobData.PosY = player.position.Y; jobData.PosZ = player.position.Z; jobData.Level = Level; ContextFactory.Instance.Job.Add(jobData); ContextFactory.Instance.SaveChanges(); jobController.CreateWorldEntity(); player.sendChatMessage("~g~Server: ~w~ Added job: " + jobController.Type()); }
public void createvehicle(Client player, string OwnerType, string Name, VehicleHash hash, int color1, int color2) { AccountController account = player.getData("ACCOUNT"); if (account == null) { return; } if (!AdminController.AdminRankCheck("createvehicle", account)) { return; } Data.Vehicle VehicleData = new Data.Vehicle(); if (OwnerType == "player") { AccountController TargetAccountController = AccountController.GetAccountControllerFromName(Name); if (TargetAccountController == null) { return; } VehicleData.Character = TargetAccountController.CharacterController.Character; } else if (OwnerType == "group") { Groups.GroupController GroupController = EntityManager.GetGroup(player, Name); VehicleData.Group = GroupController.Group; } else { API.sendChatMessageToPlayer(player, "~r~ERROR: ~w~You specified an invalid owner type (player/group"); return; } Vehicles.VehicleController VehicleController = new Vehicles.VehicleController(VehicleData, API.createVehicle(hash, player.position, player.rotation, color1, color2, 0)); VehicleData.Model = hash.GetHashCode(); VehicleData.PosX = player.position.X; VehicleData.PosY = player.position.Y; VehicleData.PosZ = player.position.Z; VehicleData.Rot = player.rotation.Z; VehicleData.Color1 = color1; VehicleData.Color2 = color2; ContextFactory.Instance.Vehicle.Add(VehicleData); ContextFactory.Instance.SaveChanges(); }
public static void CreateProperty(Client player, string ownerType, PropertyType type, string Name) { Data.Property propertyData = new Data.Property(); string ownerName; if (ownerType == "player") { AccountController TargetAccountController = AccountController.GetAccountControllerFromName(Name); if (TargetAccountController == null) { return; } propertyData.Character = TargetAccountController.CharacterController.Character; ownerName = TargetAccountController.CharacterController.FormatName; } else if (ownerType == "group") { Groups.GroupController GroupController = EntityManager.GetGroup(player, Name); if (GroupController == null) { return; } propertyData.Group = GroupController.Group; ownerName = GroupController.Group.Name; } else { API.shared.sendChatMessageToPlayer(player, "~r~ERROR: ~w~You specified an invalid owner type (player/group"); return; } PropertyController PropertyController = new PropertyController(propertyData); propertyData.Type = type; propertyData.ExtPosX = player.position.X; propertyData.ExtPosY = player.position.Y; propertyData.ExtPosZ = player.position.Z; PropertyController.ownername = ownerName; ContextFactory.Instance.Property.Add(propertyData); ContextFactory.Instance.SaveChanges(); PropertyController.CreateWorldEntity(); API.shared.sendChatMessageToPlayer(player, "~g~Server: ~w~ Added a " + PropertyController.Type() + " owned by " + ownerName); }
public void editjob(Client player, int id, JobType type, int Level, string IDOrName = null) { AccountController account = player.getData("ACCOUNT"); if (account == null) { return; } if (!AdminController.AdminRankCheck("editjob", account)) { return; } JobController job = EntityManager.GetJob(id); if (job == null) { player.sendChatMessage("~r~ERROR: ~w~You specified an invalid job."); } else { Groups.GroupController _GroupController = EntityManager.GetGroup(player, IDOrName); if (_GroupController == null) { player.sendChatMessage("~r~ERROR: ~w~You specified an invalid group."); return; } job.Group = _GroupController; job.JobData.GroupId = _GroupController.Group.Id; job.JobData.Type = type; job.JobData.Level = Level; player.sendChatMessage("You successfully edited job ID " + id); ContextFactory.Instance.SaveChanges(); } }