public void OnPlayerAddWarehouseItemHandler(Client sender, params object[] arguments) { /* Argumenty * args[0] string nameResult, * args[1] string itemTypeResult, * args[2] int costResult, * args[3] string groupTypeResult, * args[4] int minimalCostResult, * args[5] int weeklyCountResult, * args[6] int firstParameterResult = null, * args[7] int secondParameterResult = null, * args[8] int thirdParameterResult = null */ if (Enum.TryParse(arguments[3].ToString(), out GroupType groupType) && Enum.TryParse(arguments[1].ToString(), out ItemEntityType itemType)) { GroupWarehouseItemModel groupWarehouseItem = new GroupWarehouseItemModel { ItemTemplateModel = new ItemTemplateModel { Name = arguments[0].ToString(), ItemEntityType = itemType, }, Cost = Convert.ToDecimal(arguments[2]), ResetCount = Convert.ToInt32(arguments[5]), GroupType = groupType }; if (arguments[6] != null) { groupWarehouseItem.ItemTemplateModel.FirstParameter = (int)arguments[6]; } if (arguments[7] != null) { groupWarehouseItem.ItemTemplateModel.SecondParameter = (int)arguments[7]; } if (arguments[8] != null) { groupWarehouseItem.ItemTemplateModel.ThirdParameter = (int)arguments[8]; } RoleplayContext ctx = Singletons.RoleplayContextFactory.Create(); using (GroupWarehouseItemsRepository repository = new GroupWarehouseItemsRepository(ctx)) { repository.Insert(groupWarehouseItem); repository.Save(); } sender.SendInfo("Dodawanie przedmiotu zakończyło się pomyślnie."); } else { sender.SendError("Dodawanie przedmiotu zakończone niepowodzeniem."); } }
public UnitOfWork(RoleplayContext context) { Context = context; AccountsRepository = new AccountsRepository(context); BuildingsRepository = new BuildingsRepository(context); CharactersRepository = new CharactersRepository(context); CrimeBotsRepository = new CrimeBotsRepository(context); GroupsRepository = new GroupsRepository(context); GroupWarehouseItemsRepository = new GroupWarehouseItemsRepository(context); GroupWarehouseOrdersRepository = new GroupWarehouseOrdersRepository(context); ItemsRepository = new ItemsRepository(context); PenaltiesRepository = new PenaltiesRepository(context); TelephoneContactsRepository = new TelephoneContactsRepository(context); TelephoneMessagesRepository = new TelephoneMessagesRepository(context); VehiclesRepository = new VehiclesRepository(context); WorkersRepository = new WorkersRepository(context); ZonesRepository = new ZonesRepository(context); GroupRanksRepository = new GroupRankRepository(context); TicketsRepository = new TicketsRepository(context); ItemTemplatesRepository = new ItemTemplatesRepository(context); }