public void RespondTarget(int pad) { if (PlayerInfo.turn % 4 == PlayerInfo.Turnnum && onceTrig_2) { if (new_char == 2) { if (new_st == 1) { Mermaids.ACT_Skill_1(pad); } else if (new_st == 2) { Mermaids.ACT_Skill_2(pad); } } if (new_char == 3) { if (new_st == 1) { Griffon.ACT_Skill_1(pad); } } onceTrig_1 = true; onceTrig_2 = false; } }