void Awake() { var grid = gameObject.GetComponent <RectGrid>(); var para = gameObject.GetComponent <Parallelepiped>(); GridWorld.InitializePuzzle(grid, para); }
void Awake() { var grid = gameObject.GetComponent <RectGrid>(); var para = gameObject.GetComponent <Parallelepiped>(); GridWorld.InitializePuzzle(grid, para); }