public ReactionResult React(GasMixture mixture, IGasMixtureHolder?holder, GridTileLookupSystem gridTileLookup)
        {
            // If any of the prototypes is invalid, we do nothing.
            if (string.IsNullOrEmpty(Reagent) || string.IsNullOrEmpty(PuddlePrototype))
            {
                return(ReactionResult.NoReaction);
            }

            // If we're not reacting on a tile, do nothing.
            if (holder is not TileAtmosphere tile)
            {
                return(ReactionResult.NoReaction);
            }

            // If we don't have enough moles of the specified gas, do nothing.
            if (mixture.GetMoles(GasId) < MolesPerUnit)
            {
                return(ReactionResult.NoReaction);
            }

            // Remove the moles from the mixture...
            mixture.AdjustMoles(GasId, -MolesPerUnit);

            var tileRef = tile.GridIndices.GetTileRef(tile.GridIndex);

            tileRef.SpillAt(new Solution(Reagent, ReagentUnit.New(MolesPerUnit)), PuddlePrototype, sound: false);

            return(ReactionResult.Reacting);
        }
Example #2
0
        public ReactionResult React(GasMixture mixture, IGasMixtureHolder holder, GridTileLookupSystem gridLookup)
        {
            var result = ReactionResult.NoReaction;

            foreach (var effect in _effects)
            {
                result |= effect.React(mixture, holder, gridLookup);
            }

            return(result);
        }
Example #3
0
        public TileAtmosphere(GridAtmosphereComponent atmosphereComponent, GridId gridIndex, Vector2i gridIndices, GasMixture mixture = null, bool immutable = false)
        {
            IoCManager.InjectDependencies(this);
            _gridAtmosphereComponent = atmosphereComponent;
            _gridTileLookupSystem = _entityManager.EntitySysManager.GetEntitySystem<GridTileLookupSystem>();
            GridIndex = gridIndex;
            GridIndices = gridIndices;
            Air = mixture;

            if(immutable)
                Air?.MarkImmutable();
        }
        public ReactionResult React(GasMixture mixture, IGasMixtureHolder?holder, GridTileLookupSystem gridTileLookup)
        {
            var energyReleased  = 0f;
            var oldHeatCapacity = mixture.HeatCapacity;
            var temperature     = mixture.Temperature;
            var location        = holder as TileAtmosphere;

            // More plasma released at higher temperatures
            var temperatureScale = 0f;
            var superSaturation  = false;

            if (temperature > Atmospherics.PlasmaUpperTemperature)
            {
                temperatureScale = 1f;
            }
            else
            {
                temperatureScale = (temperature - Atmospherics.PlasmaMinimumBurnTemperature) /
                                   (Atmospherics.PlasmaUpperTemperature - Atmospherics.PlasmaMinimumBurnTemperature);
            }

            if (temperatureScale > 0f)
            {
                var plasmaBurnRate = 0f;
                var oxygenBurnRate = Atmospherics.OxygenBurnRateBase - temperatureScale;

                if (mixture.GetMoles(Gas.Oxygen) / mixture.GetMoles(Gas.Plasma) >
                    Atmospherics.SuperSaturationThreshold)
                {
                    superSaturation = true;
                }

                if (mixture.GetMoles(Gas.Oxygen) >
                    mixture.GetMoles(Gas.Plasma) * Atmospherics.PlasmaOxygenFullburn)
                {
                    plasmaBurnRate = (mixture.GetMoles(Gas.Plasma) * temperatureScale) /
                                     Atmospherics.PlasmaBurnRateDelta;
                }
                else
                {
                    plasmaBurnRate = (temperatureScale * (mixture.GetMoles(Gas.Oxygen) / Atmospherics.PlasmaOxygenFullburn)) / Atmospherics.PlasmaBurnRateDelta;
                }

                if (plasmaBurnRate > Atmospherics.MinimumHeatCapacity)
                {
                    plasmaBurnRate = MathF.Min(MathF.Min(plasmaBurnRate, mixture.GetMoles(Gas.Plasma)), mixture.GetMoles(Gas.Oxygen) / oxygenBurnRate);
                    mixture.SetMoles(Gas.Plasma, mixture.GetMoles(Gas.Plasma) - plasmaBurnRate);
                    mixture.SetMoles(Gas.Oxygen, mixture.GetMoles(Gas.Oxygen) - (plasmaBurnRate * oxygenBurnRate));

                    mixture.AdjustMoles(superSaturation ? Gas.Tritium : Gas.CarbonDioxide, plasmaBurnRate);

                    energyReleased += Atmospherics.FirePlasmaEnergyReleased * (plasmaBurnRate);

                    mixture.ReactionResults[GasReaction.Fire] += (plasmaBurnRate) * (1 + oxygenBurnRate);
                }
            }

            if (energyReleased > 0)
            {
                var newHeatCapacity = mixture.HeatCapacity;
                if (newHeatCapacity > Atmospherics.MinimumHeatCapacity)
                {
                    mixture.Temperature = ((temperature * oldHeatCapacity + energyReleased) / newHeatCapacity);
                }
            }

            if (location != null)
            {
                temperature = mixture.Temperature;
                if (temperature > Atmospherics.FireMinimumTemperatureToExist)
                {
                    location.HotspotExpose(temperature, mixture.Volume);

                    foreach (var entity in location.GridIndices.GetEntitiesInTileFast(location.GridIndex, gridTileLookup))
                    {
                        foreach (var temperatureExpose in entity.GetAllComponents <ITemperatureExpose>())
                        {
                            temperatureExpose.TemperatureExpose(mixture, temperature, mixture.Volume);
                        }
                    }

                    location.TemperatureExpose(mixture, temperature, mixture.Volume);
                }
            }

            return(mixture.ReactionResults[GasReaction.Fire] != 0 ? ReactionResult.Reacting : ReactionResult.NoReaction);
        }
Example #5
0
        public ReactionResult React(GasMixture mixture, IGasMixtureHolder?holder, GridTileLookupSystem gridTileLookup)
        {
            var energyReleased  = 0f;
            var oldHeatCapacity = mixture.HeatCapacity;
            var temperature     = mixture.Temperature;
            var location        = holder as TileAtmosphere;

            mixture.ReactionResults[GasReaction.Fire] = 0f;
            var burnedFuel  = 0f;
            var initialTrit = mixture.GetMoles(Gas.Tritium);

            if (mixture.GetMoles(Gas.Oxygen) < initialTrit ||
                Atmospherics.MinimumTritiumOxyburnEnergy > (temperature * oldHeatCapacity))
            {
                burnedFuel = mixture.GetMoles(Gas.Oxygen) / Atmospherics.TritiumBurnOxyFactor;
                if (burnedFuel > initialTrit)
                {
                    burnedFuel = initialTrit;
                }

                mixture.AdjustMoles(Gas.Tritium, -burnedFuel);
            }
            else
            {
                burnedFuel = initialTrit;
                mixture.SetMoles(Gas.Tritium, mixture.GetMoles(Gas.Tritium) * (1 - 1 / Atmospherics.TritiumBurnTritFactor));
                mixture.AdjustMoles(Gas.Oxygen, -mixture.GetMoles(Gas.Tritium));
                energyReleased += (Atmospherics.FireHydrogenEnergyReleased * burnedFuel * (Atmospherics.TritiumBurnTritFactor - 1));
            }

            if (burnedFuel > 0)
            {
                energyReleased += (Atmospherics.FireHydrogenEnergyReleased * burnedFuel);

                // TODO ATMOS Radiation pulse here!

                // Conservation of mass is important.
                mixture.AdjustMoles(Gas.WaterVapor, burnedFuel);

                mixture.ReactionResults[GasReaction.Fire] += burnedFuel;
            }

            if (energyReleased > 0)
            {
                var newHeatCapacity = mixture.HeatCapacity;
                if (newHeatCapacity > Atmospherics.MinimumHeatCapacity)
                {
                    mixture.Temperature = ((temperature * oldHeatCapacity + energyReleased) / newHeatCapacity);
                }
            }

            if (location != null)
            {
                temperature = mixture.Temperature;
                if (temperature > Atmospherics.FireMinimumTemperatureToExist)
                {
                    location.HotspotExpose(temperature, mixture.Volume);

                    foreach (var entity in location.GridIndices.GetEntitiesInTileFast(location.GridIndex, gridTileLookup))
                    {
                        foreach (var temperatureExpose in entity.GetAllComponents <ITemperatureExpose>())
                        {
                            temperatureExpose.TemperatureExpose(mixture, temperature, mixture.Volume);
                        }
                    }

                    location.TemperatureExpose(mixture, temperature, mixture.Volume);
                }
            }

            return(mixture.ReactionResults[GasReaction.Fire] != 0 ? ReactionResult.Reacting : ReactionResult.NoReaction);
        }