Example #1
0
 public Attempt(bool hit, GridSize size, Point targetCell, Point pointer)
 {
     Hit = hit;
     Size = size;
     TargetCell = targetCell;
     Pointer = pointer;
 }
Example #2
0
 public static void DrawHeatMap(List<Attempt> attempts, GridSize size, out MemoryStream stream)
 {
     stream = new MemoryStream();
     Bitmap heatMap = HeatMap(attempts, size);
     heatMap.Save(stream, ImageFormat.Png);
     heatMap.Dispose();
 }
Example #3
0
 public static String ResolveSize(GridSize gridSize)
 {
     switch (gridSize)
     {
         case GridSize.span1:
             return "col-md-1";
         case GridSize.span2:
             return "col-md-2";
         case GridSize.span3:
             return "col-md-3";
         case GridSize.span4:
             return "col-md-4";
         case GridSize.span5:
             return "col-md-5";
         case GridSize.span6:
             return "col-md-6";
         case GridSize.span7:
             return "col-md-7";
         case GridSize.span8:
             return "col-md-8";
         case GridSize.span9:
             return "col-md-9";
         case GridSize.span10:
             return "col-md-10";
         case GridSize.span11:
             return "col-md-11";
         case GridSize.span12:
             return "col-md-12";
     }
     return "col-md-2";
 }
Example #4
0
 public Layout(ViewContext view, GridSize layoutSize)
 {
     this.ViewContext = view;
     this.Component = new LayoutComponent();
     this.Component.HtmlProperties = new HtmlProperties(view, this.Component.GetType());
     this.Component.InnerHtml = String.Empty;
     this.ContainerElements = new Collection<ISushiComponentBuilder>();
     this.Component.LayoutSize = layoutSize;
 }
Example #5
0
        public void GetChunk_DoesntExist()
        {
            var chunkSize = new GridSize(4);
            var world     = new World(chunkSize);

            var chunkPosition = new ChunkPosition(15, 129, 63);
            var chunk         = world.GetChunk(chunkPosition);

            Assert.IsNull(chunk);
            Assert.IsFalse(world.DoesChunkExist(chunkPosition));
        }
 public static IGraphMesh Construct(GraphMeshKind kind, GridSize size)
 {
     switch (kind)
     {
         case GraphMeshKind.Triangluar:
             return new TriangleGraphMesh(size);
         case GraphMeshKind.Histogram:
             return new HistogramGraphMesh(size); ;
         default:
             throw new ArgumentOutOfRangeException(nameof(kind), kind, "Unknown graph mesh kind provided");
     }
 }
Example #7
0
        public void GetChunk_AlreadyExists()
        {
            var chunkSize = new GridSize(4);
            var world     = new World(chunkSize);

            var chunkPosition = new ChunkPosition(17, -1000, 8);
            var chunk1        = world.CreateChunk(chunkPosition);
            var chunk2        = world.CreateChunk(chunkPosition);

            Assert.AreSame(chunk1, chunk2);
            Assert.IsTrue(world.DoesChunkExist(chunkPosition));
        }
Example #8
0
    public GridController()
    {
        _gameManager = InjectBox.Get <GameManager>();
        _levelData   = InjectBox.Get <LevelData>();
        _poolManager = InjectBox.Get <PoolManager>();
        _cellPrefab  = Resources.Load <GameObject>("Prefabs/Cell");
        _gridParent  = GameObject.Find("Grid").GetComponent <Transform>();

        _cells = new List <Cell>();

        _gridSize = _levelData.GetSize(_gameManager.CurrentLevel);
    }
Example #9
0
    public ConfigEntity SetMapSize(GridSize newValue)
    {
        if (hasMapSize)
        {
            throw new Entitas.EntitasException("Could not set MapSize!\n" + this + " already has an entity with MapSizeComponent!",
                                               "You should check if the context already has a mapSizeEntity before setting it or use context.ReplaceMapSize().");
        }
        var entity = CreateEntity();

        entity.AddMapSize(newValue);
        return(entity);
    }
Example #10
0
 // Use this for initialization
 void Start()
 {
     tuts.text = "Press A & D or LEFT ARROW && RIGHT ARROW \nto move";
     gs        = FindObjectOfType <GridSize>();
     g         = FindObjectOfType <GridScript>();
     FindObjectOfType <T_PlayerMovement>().disableRespawn = true;
     player     = GameObject.FindGameObjectWithTag("Player");
     gotHit     = false;
     freezeGame = true;
     timer      = 0;
     dj         = ADEvent = jumpEvent = doubleJumpEvent = rotateEvent = dropEvent = dodgeEvent = storeEvent = swapEvent = respawnEvent = makeLineEvent = false;
 }
Example #11
0
 public void CreateGrid(GridSize size)
 {
     if (size == GridSize.Large)
     {
         CreateGrid(lgWidth, lgHeight);
     }
     else
     {
         CreateGrid(sgWidth, sgHeight);
     }
     currentSize = size;
 }
Example #12
0
        public int SolvePart1(int squareNumber)
        {
            GridSize gridSize = CalculateGridSize(squareNumber);

            int largestSide = Math.Max(gridSize.X, gridSize.Y);
            int secondSide  = Math.Min(gridSize.X, gridSize.Y);

            int positionOfMiddleOfSecondSide   = secondSide / 2;
            int positionOfSquareOnNewRowColumn = secondSide - 1 - ((gridSize.X * gridSize.Y) - squareNumber);

            return((largestSide / 2) + Math.Abs(positionOfMiddleOfSecondSide - positionOfSquareOnNewRowColumn));
        }
Example #13
0
        /// <summary>
        /// This gets the file from the user.
        /// </summary>
        /// <param name="pArgs">This is the command line arg passed to the program.</param>
        /// <param name="pWords">Allows the use of the Word struct.</param>
        /// <param name="pGrids">Allows the use of the GridSize.</param>
        static void GetAFile(string pArgs, out Word[] pWords, out GridSize pGrids)
        {
            //Aslong as the file isnt a text file the user will be asked to enter a text file.
            while (pArgs.EndsWith(".txt") == false)
            {
                Console.WriteLine("Please enter a txt file.");
                pArgs = Console.ReadLine();
                Console.Clear();
            }

            string[] boardChoice = File.ReadAllLines(pArgs);

            //Creating a new board of 1 less than boardChoice to cater for not having the grid size in the Word struct.
            pWords = new Word[boardChoice.Length - 1];

            //GridSize will always only be 1 in length since the grid size is always only on 1 line.
            pGrids = new GridSize();

            //Putting the information from the selected board into the structs.
            for (int i = 0; i < boardChoice.Length; i++)
            {
                string[] data = boardChoice[i].Split(',');

                //Loading the grid size and number of words.
                switch (i)
                {
                //This loads the grid.
                case 0:

                    pGrids.columns = int.Parse(data[0]);
                    pGrids.rows    = int.Parse(data[1]);

                    //Checks if the number of words is equal to the actual number of words.
                    if (int.Parse(data[2]) != boardChoice.Length - 1)
                    {
                        throw new Exception("The number of words has to be the same as the ammount of words.");
                    }
                    pGrids.noWords = int.Parse(data[2]);
                    break;

                //Loading the words etc.
                default:

                    pWords[i - 1].word        = data[0].ToLower();
                    pWords[i - 1].coOrdColumn = int.Parse(data[1]);
                    pWords[i - 1].coOrdRow    = int.Parse(data[2]);
                    pWords[i - 1].direction   = GetDirection(data[3].ToLower());
                    pWords[i - 1].wordFound   = false;
                    break;
                }
            }
        }
Example #14
0
        public void GetChunk_Create()
        {
            var chunkSize = new GridSize(4);
            var world     = new World(chunkSize);

            var chunkPosition = new ChunkPosition(15, 129, 63);
            var chunk         = world.CreateChunk(chunkPosition);

            Assert.IsNotNull(chunk);
            Assert.AreEqual(chunkPosition, chunk.Position);
            Assert.AreEqual(chunkSize, chunk.Size);
            Assert.IsTrue(world.DoesChunkExist(chunkPosition));
        }
Example #15
0
 // Use this for initialization
 void Start()
 {
     highestpoint          = -1;
     SnapMovement.gameOver = false;
     gs = FindObjectOfType <GridSize>();
     for (int i = 0; i < gs.gridWidth; i++)
     {
         for (int j = 0; j < gs.gridHeight; j++)
         {
             grid[i, j] = null;
         }
     }
 }
Example #16
0
        /// <summary>
        /// Loads the world properties for this world using file version 1.
        /// </summary>
        /// <param name="reader">The reading to stream the data from.</param>
        private void LoadWorldPropertiesVersion1(BinaryReader reader)
        {
            var chunkSize       = new GridSize(reader.ReadInt32());
            var worldName       = reader.ReadString();
            var worldFileFormat = reader.ReadInt32();

            m_WorldProperties = new WorldProperties
            {
                ChunkSize       = chunkSize,
                WorldName       = worldName,
                WorldFileFormat = worldFileFormat,
            };
        }
Example #17
0
        public void DestroyChunk()
        {
            var chunkSize = new GridSize(4);
            var world     = new World(chunkSize);

            var chunkPosition = new ChunkPosition(5, 19, -3);

            world.CreateChunk(chunkPosition);
            world.DestroyChunk(chunkPosition);

            Assert.IsNull(world.GetChunk(chunkPosition));
            Assert.IsFalse(world.DoesChunkExist(chunkPosition));
        }
Example #18
0
    public void ReplaceMapSize(GridSize newValue)
    {
        var entity = mapSizeEntity;

        if (entity == null)
        {
            entity = SetMapSize(newValue);
        }
        else
        {
            entity.ReplaceMapSize(newValue);
        }
    }
        internal static string AsString(this GridSize size)
        {
            switch (size)
            {
            case GridSize.Auto: return(nameof(GridSize.Auto));

            case GridSize.True: return(nameof(GridSize.True));

            case GridSize.False: return(nameof(GridSize.False));

            default: return($"{(int)size}");
            }
        }
Example #20
0
        private int LoadPageStart(Holder holder, GridSize grid, int nbOfPartsLoadable)
        {
            CalculatePartSize(grid);
            if (pdfView.IsSwipeVertical)
            {
                var lastRow = holder.Row;
                return(LoadPage(holder.Page, 0, lastRow, 0, grid.Cols - 1, nbOfPartsLoadable));
            }

            var lastCol = holder.Col;

            return(LoadPage(holder.Page, 0, grid.Rows - 1, 0, lastCol, nbOfPartsLoadable));
        }
Example #21
0
        public void Init()
        {
            var size = new GridSize(4);

            ChunkData           = new ChunkData(size);
            ChunkData.Blocks[1] = 1;
            ChunkData.Blocks[2] = 2;
            ChunkData.Blocks[3] = 3;

            TestFolder += "/ChunkDataTest";
            System.IO.Directory.CreateDirectory(TestFolder);

            Handler = new ChunkDataHandler();
        }
Example #22
0
        public bool Solve(int[,] pPuzzle, int pPuzzleSize, GridSize pSubGridSize)
        {
            m_PuzzleSize  = pPuzzleSize;
            m_SubGridSize = pSubGridSize;

            SolvePuzzle(pPuzzle);

            if (m_NumberOfSolutions == m_MaxNoSolutions)
            {
                return(true);
            }

            return(false);
        }
Example #23
0
        public void Fill()
        {
            _grid.Fill('H');

            GridSize size = _grid.GetSize();

            for (var row = 0; row < size.rows; row++)
            {
                for (var column = 0; column < size.columns; column++)
                {
                    Assert.AreEqual('H', _grid[row][column]);
                }
            }
        }
Example #24
0
        private static void CheckGridSize(GridSize gridSize)
        {
            if (gridSize.Columns < 1)
            {
                throw new ArgumentOutOfRangeException(
                          nameof(gridSize), $"Argument {nameof(gridSize.Columns)} is {gridSize.Columns} but should be >= 1");
            }

            if (gridSize.Rows < 1)
            {
                throw new ArgumentOutOfRangeException(
                          nameof(gridSize), $"Argument {nameof(gridSize.Rows)} is {gridSize.Rows} but should be >= 1");
            }
        }
Example #25
0
        public void TestGridSizeAssign()
        {
            GridSize grid = new GridSize(1, 1)
            {
                Rows    = 2,
                Columns = 3
            };

            Assert.AreEqual(grid.Rows, 2);
            Assert.AreEqual(grid.Columns, 3);

            grid.Set(4, 5);
            Assert.AreEqual(grid.Rows, 4);
            Assert.AreEqual(grid.Columns, 5);
        }
Example #26
0
        public WorldGrid(int columns, int rows, float cellDimensions, float traversalVelocity, Vector3 offset)
        {
            var gridSize = new GridSize(columns, rows);

            this.CellSize        = new Size(Distance.FromMeters(cellDimensions), Distance.FromMeters(cellDimensions));
            this.MaximumVelocity = Velocity.FromMetersPerSecond(traversalVelocity);
            // TODO: if we create a grid with lateral and diagonal connections paths look a lot better
            // however we have to take into account 'crossing over' other cells when reserving.
            this.Grid         = Grid.CreateGridWithLateralConnections(gridSize, this.CellSize, this.MaximumVelocity);
            this.PathFinder   = new PathFinder();
            this.Reservations = new Entity[columns, rows];

            this.Offset     = offset;
            this.CellOffset = new Vector3(this.CellSize.Width.Meters * 0.5f, 0, this.CellSize.Height.Meters * 0.5f);
        }
Example #27
0
        private void EnsureGridSizeFileExists()
        {
            IWebsiteState ws = Services.Get <IWebsiteState>();

            if (File.Exists(ws.IconGridSizePath))
            {
                string json = File.ReadAllText(ws.IconGridSizePath);
                ws.ActiveIconGridSize = JsonConvert.DeserializeObject <GridSize>(json);
            }
            else
            {
                // set automatically saves to file
                ws.ActiveIconGridSize = GridSize.BuildDefault();
            }
        }
Example #28
0
        /// <summary>
        /// Erzeugt eine neue Instanz der Klasse.
        /// </summary>
        /// <param name="size">Die Maße des Gitters.</param>
        private Grid(GridSize size)
        {
            sideLength = size.SideLength;
            columns    = size.Width / size.SideLength + 1;
            rows       = size.Height / size.SideLength + 1;

            cells = new List <T> [columns, rows];
            for (int c = 0; c < columns; c++)
            {
                for (int r = 0; r < rows; r++)
                {
                    cells[c, r] = new List <T>();
                }
            }
        }
Example #29
0
        private int DetermineTileSize(GridSize gridType)
        {
            switch (gridType)
            {
            case GridSize.SMALL:
                return(36);

            case GridSize.MEDIUM:
                return(24);

            case GridSize.LARGE:
                return(18);
            }
            return(-1);
        }
Example #30
0
        public void PaintNewGrid(GridSize gridSize)
        {
            _outputWriter.Clear();
            _outputWriter.SetCursorPosition(0, 0);

            PaintColumnHeaders(gridSize.ColumnCount);
            PaintRowSeparator(gridSize.ColumnCount);

            for (var r = 0; r < gridSize.RowCount; r++)
            {
                PaintRowHeader(r + 1);
                PaintRowCells(gridSize.ColumnCount);
                PaintRowSeparator(gridSize.ColumnCount);
            }
        }
Example #31
0
        public void PaintNewGrid_RightSize_GridIsPainted(int columnCount, int rowCount)
        {
            _outputWriterMock.Setup(x => x.Clear());
            _outputWriterMock.Setup(x => x.SetCursorPosition(0, 0));
            _outputWriterMock.Setup(x => x.Write(It.IsAny <string>()));
            _outputWriterMock.Setup(x => x.WriteNewLine());
            var gridSize = new GridSize(columnCount, rowCount);

            _sut.PaintNewGrid(gridSize);

            _outputWriterMock.Verify(x => x.SetCursorPosition(It.IsAny <int>(), It.IsAny <int>()), Times.Once);
            _outputWriterMock.Verify(x => x.SetCursorPosition(0, 0), Times.Once);
            _outputWriterMock.Verify(x => x.Write(It.IsAny <string>()), Times.Exactly(2 + 2 * columnCount + rowCount * (5 + columnCount * 2) - (rowCount >= 10 ? 1 : 0)));
            _outputWriterMock.Verify(x => x.WriteNewLine(), Times.Exactly(2 + rowCount * 2));
        }
Example #32
0
        static void Main(string[] args)
        {
            IConfigProvider iConfigProvider = new AppConfigReader();

            LoadConfigs(iConfigProvider);
            _gridSize  = new GridSize(iConfigProvider);
            _turnCount = new TurnCount(iConfigProvider);
            Intro.Play();

            // generate game id
            _gameId = RandomWrapper.RandomNumber(1, 10000).ToString();              // I will need this, but don't need it yet

            Console.CursorVisible = true;

            string userInput;

            do
            {
                userInput = DisplayMenu();

                switch (userInput)
                {
                case "1":
                    AddPlayer();
                    break;

                case "2":
                    DisplayShips();
                    break;

                case "3":
                    GridSize();
                    break;

                case "4":
                    TurnCount();
                    break;

                case "5":
                    //DeletePlayer();
                    break;

                case "6":
                    RunGame();
                    break;
                }
            } while (userInput != "7");
        }
Example #33
0
        private List <Row> GetRows(bool considerStarAsAuto)
        {
            if (RowDefinitions.InnerList.Count == 0)
            {
                var sizes = (VerticalAlignment == VerticalAlignment.Stretch || !double.IsNaN(Height)) ?
                            __singleStarSize :
                            __singleAutoSize;

                return(sizes.SelectToList(s => CreateInternalRow(considerStarAsAuto, s)));
            }
            else
            {
                return(RowDefinitions.InnerList
                       .SelectToList(rd => CreateInternalRow(considerStarAsAuto, GridSize.FromGridLength(rd.Height))));
            }
        }
Example #34
0
        private List <Column> GetColumns(bool considerStarAsAuto)
        {
            if (ColumnDefinitions.InnerList.Count == 0)
            {
                var sizes = (HorizontalAlignment == HorizontalAlignment.Stretch || !double.IsNaN(Width)) ?
                            __singleStarSize :
                            __singleAutoSize;

                return(sizes.SelectToList(size => CreateInternalColumn(considerStarAsAuto, size)));
            }
            else
            {
                return(ColumnDefinitions.InnerList
                       .SelectToList(cd => CreateInternalColumn(considerStarAsAuto, GridSize.FromGridLength(cd.Width))));
            }
        }
Example #35
0
    public static MvcHtmlString UxTextbox(this HtmlHelper helper,
		string text,
		string placeholder = null,
		bool multiLine = false,
		int? rows = null,
		TextboxSize size = null,
		GridSize gridSize = null,
		string width = null,
		string height = null,
		string helpText = null,
		string clientId = null)
    {
        var textbox = new Textbox(text, placeholder,
            multiLine, rows, size, gridSize,
            width, height, helpText, clientId);
        return helper.RenderUxControl(textbox);
    }
Example #36
0
        public Attempt(string id, int attemptNumber, string attemptLine, TimeSpan time, GridSize size, GestureDirection direction, GestureType type, DataSource source)
        {
            Valid = true;
            Size = size;
            Direction = direction;
            Source = source;
            AttemptNumber = attemptNumber;

            // 0   1  2     3        4          5           6            7                  8                 9
            //[15:59:47]: Target: Hit Shape: Correct TC: (07,02) CC: (07, 02) JL: Short Pointer position: (1054,1,384,9).
            ID = id;
            string[] para = attemptLine.Trim().Split('[', ']')[1].Split(':');
            Time = time;
            string[] info = attemptLine.Split(':');
            Hit = info[4].Split(' ')[1] == "Hit";
            Shape = info[5].Split(' ')[1] == "Correct";
            TargetCell = GetPoint(info[6]);
            CurrentCell = GetPoint(info[7]);
            Pointer = GetPoint(info[9]);
            Type = type;
        }
Example #37
0
 public static double GetScale(GridSize size)
 {
     return size == GridSize.Large ? 122.0f : 61.0f;
 }
Example #38
0
 public static void DrawHeatMap(List<Attempt> attempts, GridSize size, string filename)
 {
     Bitmap heatMap = HeatMap(attempts, size);
     heatMap.Save(DataGenerator.DataDirectory + filename);
     heatMap.Dispose();
 }
Example #39
0
 /// <summary>
 /// Sets the size in the grid that the element can fill
 /// </summary>
 /// <param name="size"></param>
 /// <returns></returns>
 public Field SetInputGridSize(GridSize size)
 {
     this.Component.Input.SetSize(size);
     return this;
 }
Example #40
0
        private static Bitmap HeatMap(List<Attempt> attempts, GridSize size)
        {
            // Color red to green -> http://stackoverflow.com/questions/6394304/algorithm-how-do-i-fade-from-red-to-green-via-yellow-using-rgb-values

            int width = size == GridSize.Large ? 10 : 20;
            int height = size == GridSize.Large ? 5 : 10;

            int sqSize = size == GridSize.Large ? 40 : 20;

            Bitmap heatMap = new Bitmap(400,200);
            Graphics map = Graphics.FromImage(heatMap);

            var list = new List<Tuple<float, int, int>>();
            map.FillRectangle(Brushes.White, 0, 0, 400, 200);
            for (int i = 0; i < height; i++) {
                for (int j = 0; j < width; j++) {
                    var cellAttempts = attempts.Where(x => x.TargetCell.X == j && x.TargetCell.Y == i).ToList();
                    float sum = cellAttempts.Sum(x => x.Hit ? 1 : 0);
                    float count = cellAttempts.Count();
                    float percent = sum / count;
                    if(count != 0) {
                        list.Add(new Tuple<float, int, int>(percent, j, i));
                    }
                }
            }
            list.Sort((x, y) => x.Item1.CompareTo(y.Item1));

            int colorDegree = (int)Math.Round(255f / (list.Count() * 0.5)) - 1;
            int half = (int)Math.Round((list.Count() * 0.5));
            foreach(var cell in list) {
                var rectangle = new Rectangle(cell.Item2 * sqSize, cell.Item3 * sqSize, sqSize, sqSize);

                int value = (int)Math.Round(cell.Item1 * 255f);
                SolidBrush brush = new SolidBrush(Color.FromArgb(255, value, 0));
                map.FillRectangle(brush, rectangle);

            }
            for (int i = 0; i < height; i++) {
                for (int j = 0; j < width; j++) {
                    var rectangle = new Rectangle(j * sqSize, i * sqSize, sqSize, sqSize);
                    map.DrawRectangle(Pens.Black, rectangle);
                }
            }
            map.Save();
            /*
            for(int i = 0; i < height; i++) {
                for(int j = 0; j < width; j++) {

                    var rectangle = new Rectangle(j * sqSize, i * sqSize, sqSize, sqSize);
                    var cellAttempts = attempts.Where(x => x.TargetCell.X == j && x.TargetCell.Y == i);

                    /*
                    RGB values for the colors:
                        •Red 255, 0, 0
                        •Yellow 255, 255, 0
                        •Green 0, 255, 0

                    Between Red and Yellow, equally space your additions to the green channel until it reaches 255. Between Yellow and Green, equally space your subtractions from the red channel.

                    float sum = (float)cellAttempts.Sum(x => x.Hit ? 1 : 0);
                    float count = (float)cellAttempts.Count();
                    float percentage =  sum / count;
                    Brush brush = Brushes.White;
                    if(cellAttempts.Count() != 0) {

                        float adjust = percentage < 0.75 ? 0.5f : 0.75f;

                        int value = (int)Math.Round(255f / 0.25f * (percentage - adjust));
                        brush = percentage < 0.75f ? new SolidBrush(Color.FromArgb(255, value, 0)) : new SolidBrush(Color.FromArgb(255, 255, 255 - value));
                    }
                    map.FillRectangle(brush, rectangle);
                    map.DrawRectangle(Pens.Black, rectangle);
                }
            } */

            return heatMap;
        }
Example #41
0
 public void SetSize(GridSize value)
 {
     SizeValue = value;
 }
Example #42
0
 public void ChangeSize(GridSize size)
 {
     if(size == GridSize.Large) {
         ChangeSize(lgHeight, lgWidth, canvasHeight / lgHeight, canvasWidth / lgWidth);
     } else {
         ChangeSize(sgHeight, sgWidth, canvasHeight / sgHeight, canvasWidth / sgWidth);
     }
 }
Example #43
0
 public SearchBox SetInputSize(GridSize size)
 {
     this.Component.Input.SetSize(size);
     return this;
 }
Example #44
0
 public Input SetSize(GridSize size)
 {
     this.Component.Size = size;
     return this;
 }
Example #45
0
 public Layout SetLayoutSize(GridSize size)
 {
     this.Component.LayoutSize = size;
     return this;
 }
Example #46
0
        private static string GetLine(string[] words, GridSize size)
        {
            //29:51 hit 2,4
            //29:56 miss 9,0 8,0
            string tc = $"({ words[2].Split(',')[0]},{ words[2].Split(',')[1]})";
            string cc = "", pointer = "";
            int cSize = size == GridSize.Large ? 121 : 61;
            int index = 2;
            if (words[1] == "Hit") {
                cc = tc;
            }
            else {
                cc = $"({words[3]})";
                index = 3;
            }

            int x = Int32.Parse(words[index].Split(',')[0]);
            int y = Int32.Parse(words[index].Split(',')[1]);
            int px = x * cSize + (cSize / 2);
            int py = y * cSize + (cSize / 2);
            pointer = $"({px},{py})";
            //Target: Hit  Shape: Correct TC: (01,02) CC: (01, 02) JL: Long Pointer position: (136.0,310.5).
            return $"Target: {words[1]} Shape: Correct TC: {tc} CC: {cc} JL: Long Pointer position: {pointer}";
        }
Example #47
0
 public AnyContent BeginCol(GridSize size)
 {
     return Col(size).BeginContent();
 }
Example #48
0
 public IWriter2<GridCol, AnyContent> Col(GridSize size)
 {
     return Context.CreateWriter<GridCol, AnyContent>().Size(size);
 }