Example #1
0
    public void DrawOctreePartitions()
    {
        _GridOverlay.SetColor(Color.cyan);
        RootOcTree.DrawPartitions(_GridOverlay);

        //foreach (GameObject particleObj in _Particles)
        //{
        //	_GridOverlay.DrawCube(particleObj.transform.position, _VParticleRadius);
        //	_GridOverlay.DrawPartitioners(particleObj.transform.position, _VParticleRadius);
        //}
    }