// Use this for initialization
 void Start()
 {
     gridManager = GridManager.GetCoreInstance(this.instanceIndex);
     CheckPassability();
     SetTileTB();
     if (!tile.Passable)
     {
         gameObject.GetComponent <Renderer>().material.color = new Color(0, 0, 0, 0);
     }
 }
 // Use this for initialization
 void Start()
 {
     gridManager = GridManager.GetCoreInstance (this.instanceIndex);
     CheckPassability ();
     SetTileTB ();
     if (!tile.Passable)
         gameObject.GetComponent<Renderer>().material.color = new Color(0, 0, 0, 0);
 }
Example #3
0
 public static GridManagerCore GetCoreInstance(int index)
 {
     return(GridManagerCore.GetInstance(index));
 }