public void UpdateHeldBlock(BlockGameBlock[] blocks)
        {
            _holdBlockGrid.RemoveAllChildren();
            if (blocks.Length == 0)
            {
                return;
            }
            var columnCount = blocks.Max(b => b.Position.X) + 1;
            var rowCount    = blocks.Max(b => b.Position.Y) + 1;

            _holdBlockGrid.Columns = columnCount;
            for (int y = 0; y < rowCount; y++)
            {
                for (int x = 0; x < columnCount; x++)
                {
                    var c = GetColorForPosition(blocks, x, y);
                    _holdBlockGrid.AddChild(new PanelContainer
                    {
                        PanelOverride = new StyleBoxFlat {
                            BackgroundColor = c
                        },
                        CustomMinimumSize  = blockSize,
                        RectDrawClipMargin = 0
                    });
                }
            }
        }
Example #2
0
        private void RefreshList()
        {
            // Clear
            _grid.RemoveAllChildren();
            if (_decals == null)
            {
                return;
            }

            var filter = _search.Text;

            foreach (var(decal, tex) in _decals)
            {
                if (!decal.Contains(filter))
                {
                    continue;
                }

                var button = new TextureButton()
                {
                    TextureNormal = tex,
                    Name          = decal,
                    ToolTip       = decal,
                    Modulate      = _color
                };
                button.OnPressed += ButtonOnPressed;
                if (_selected == decal)
                {
                    var panelContainer = new PanelContainer()
                    {
                        PanelOverride = new StyleBoxFlat()
                        {
                            BackgroundColor = StyleNano.ButtonColorDefault,
                        },
                        Children =
                        {
                            button
                        }
                    };
                    _grid.AddChild(panelContainer);
                }
                else
                {
                    _grid.AddChild(button);
                }
            }
        }
 public void UpdateBlocks(BlockGameBlock[] blocks)
 {
     _gameGrid.RemoveAllChildren();
     for (int y = 0; y < 20; y++)
     {
         for (int x = 0; x < 10; x++)
         {
             var c = GetColorForPosition(blocks, x, y);
             _gameGrid.AddChild(new PanelContainer
             {
                 PanelOverride = new StyleBoxFlat {
                     BackgroundColor = c
                 },
                 CustomMinimumSize  = blockSize,
                 RectDrawClipMargin = 0
             });
         }
     }
 }