Example #1
0
 public Node(GridCM <Node> grid, int x, int y, bool isWalkable)
 {
     this.grid       = grid;
     this.x          = x;
     this.y          = y;
     this.isWalkable = isWalkable;
 }
Example #2
0
 public PathFinding(int width, int height)
 {
     originPos = GameObject.Find("originPos").transform.position;
     grid      = new GridCM <Node>(width, height, 0.65f, originPos, (GridCM <Node> grid, int x, int y, bool isWalkable) => new Node(grid, x, y, isWalkable));
 }