Example #1
0
 void Shoot()
 {
     if (Input.GetMouseButtonDown(0))
     {
         gun.Fire();
     }
 }
Example #2
0
 void OnTriggerClicked(object sender, ControllerInteractionEventArgs e)
 {
     GameManager.PlayerState s = GameManager.GM.GetState(PlayerManager.Player.photonView.viewID);
     if (s == GameManager.PlayerState.Alive)
     {
         gun.Fire();
     }
 }