public void removeGravityArea(GravityArea area) { currentGravs.Remove(area); }
public void addGravityArea(GravityArea area) { currentGravs.Add(area); }
public void RemoveGravityArea(GravityArea gravityArea) { _gravityAreas.Remove(gravityArea); }
// Use this for initialization void Start() { GA = transform.parent.GetComponent <GravityArea>(); }
public void AddGravityArea(GravityArea gravityArea) { _gravityAreas.Add(gravityArea); }