protected override void Initialize() { SettingsFile settings = DataFolder.GetSettingsFile(); GraphicsRenderer.Initialize(GraphicsDevice, _graphics); GraphicsRenderer.ChangeResolution(settings.ResolutionWidth, settings.ResolutionHeight); GraphicsRenderer.SetFullscreen(settings.IsFullscreen); Camera = new Camera(GraphicsDevice.Viewport); InitializeUi(); Session.Initialize(); GameWorld.Initialize(); LoadingScreen.Initialize(); base.Initialize(); }