void onEffectPushed(GraphicsEffect effect) { if (NotifyEffectPushed != null) { NotifyEffectPushed(effect); } }
public void PushEffect(GraphicsEffect effect) { effect.world = this; lock (effects) effects.Add(effect); onEffectPushed(effect); }
/******************************************************************************* * $ *******************************************************************************/ public EffectEditor(GraphicsEffectEditor parentEditor, string label, GraphicsEffect effect, DependencyProperty dproperty) { this.ParentEditor = parentEditor; this.Effect = effect; this.Dproperty = dproperty; parentEditor.Members.Add(this, new Placecard(label)); //E_editor.SetBinding(Slider.UserValue1Property, new Binding(dproperty, effect) { Mode = BindingMode.TwoWay }); E_editor.BindToSourceProperty(effect, dproperty); E_checkBox.AddPropertyChangedListener(CheckBox.IsCheckedProperty, ValueChanged_IsChecked); }
void clientT_Update(GameTime obj) { NetIncomingMessage msg; //try //{ while ((msg = client.ReadMessage()) != null) { switch (msg.MessageType) { case NetIncomingMessageType.DiscoveryResponse: //connect to first discovered server client.Connect(msg.SenderEndpoint); break; case NetIncomingMessageType.Data: ushort id; string type; byte fid; Actor actor; switch ((MessageDataType)msg.ReadByte()) { case MessageDataType.GameStarting: clientState = ClientState.Started; break; case MessageDataType.ActorCreated: id = msg.ReadUInt16(); type = msg.ReadString(); fid = msg.ReadByte(); var f = getFactionFromID(fid); if (cWorld.GetActorByID(id) == null && !bannedIDs.Contains(id) && f != null) { actor = UnitConverter.CreateActor(type, Vector2.Zero, f); actor.ReadInInitialData(msg); cWorld.AddActor(actor, id); } break; case MessageDataType.ActorUpdate: id = msg.ReadUInt16(); if ((actor = cWorld.GetActorByID(id)) != null) { actor.ReadInUpdateData(msg); } break; case MessageDataType.ActorChangeUpdate: id = msg.ReadUInt16(); if ((actor = cWorld.GetActorByID(id)) != null) { (actor as IChangeUpdate).ReadInChangeUpdateData(msg); } break; case MessageDataType.ActorPushUpdate: id = msg.ReadUInt16(); if ((actor = cWorld.GetActorByID(id)) != null) { (actor as IPushUpdate).ReadInPushUpdateData(msg); } break; case MessageDataType.ActorDestroyed: id = msg.ReadUInt16(); if ((actor = cWorld.GetActorByID(id)) != null) { cWorld.RemoveActor(actor); } else { bannedIDs.Add(id); //prevent actor from being created if creation msg arrives in the future } break; case MessageDataType.ResourceUpdate: PlayerF.Resources.Metal = msg.ReadFloat(); PlayerF.Resources.Crystal = msg.ReadFloat(); break; case MessageDataType.PushEffect: type = msg.ReadString(); GraphicsEffect effect = EffectFactory.CreateEffect(type); effect.world = cWorld; effect.ReadInInitialData(msg); cWorld.PushEffect(effect); break; case MessageDataType.ResearchUnlocked: var res = msg.ReadString(); PlayerF.UnlockResearch(res); break; case MessageDataType.BuildingUnlocked: var build = msg.ReadString(); PlayerF.UnlockBuilding(build); break; case MessageDataType.GameOver: gameOver = true; this.clientT.Stop(); Console.WriteLine("Game over broham"); break; } break; } } //} //catch (Exception ex) //{ // Console.WriteLine("ERROR!! " + ex); //} }