Example #1
0
        protected override void Executing(ISceneSnapshot ss)
        {
            var           snapshot  = (SceneSnapshot)ss;
            var           emanager  = ContextState.GetEntityManager();
            var           toProcess = new List <GraphicEntity>();
            GraphicEntity source    = null;

            foreach (var entity in emanager.GetEntities())
            {
                if (entity.Has <IStickOnHeightMapComponent>())
                {
                    toProcess.Add(entity);
                }
                var s = entity.GetComponents <IHeightMapSourceComponent>();
                if (s.Any())
                {
                    source = entity;
                }
            }

            if (source.IsNull())
            {
                return;
            }

            foreach (var en in toProcess)
            {
                var com = en.GetComponent <IStickOnHeightMapComponent>();
                var tr  = en.GetComponent <TransformComponent>();

                var rayLocal   = new Ray(com.AttachPointLocal, com.AxisUpLocal);
                var rayEnWorld = rayLocal.Transformed(tr.MatrixWorld);

                //

                var sourceTr = source.GetComponent <TransformComponent>();
                var map      = source.GetComponent <IHeightMapSourceComponent>();

                var rayMapLocal = rayEnWorld.Transformed(sourceTr.MatrixWorld.Inverted());
                var matrix      = map.GetTransfromToMap(ref rayMapLocal);

                if (!matrix.IsIdentity)
                {
                    en.UpdateComponent(TransformComponent.Create(tr.MatrixWorld * matrix));

                    snapshot.Notifier.NotifyChange(tr);
                }
            }
        }