/// <summary> /// Initializes a new instance of the <see cref="Game" /> class. /// </summary> /// <param name="info">The serialization info.</param> public Game(SerializationInfo info) { engine = new GraphicEngine(); mainWindow = new Window(); // à implémenter }
/// <summary> /// Initializes a new instance of the <see cref="Game" /> class. /// </summary> /// <param name="info">The serialization info.</param> public Game(SerializationInfo info) { engine = new GraphicEngine(); mainWindow = new Window(); // à implémenter }
public PauseMenuRenderer(GraphicEngine engine) : base(engine) { }
public ShadowCaster(GraphicEngine engine) : base(engine) { }
public void Draw(GraphicEngine engine) { throw new NotImplementedException(); }
public OverlayRenderer(GraphicEngine engine) : base(engine) { }
//FUNCTIONS public void startGraphics(Graphics g) { gEngine = new GraphicEngine(g); gEngine.init(); }
public GUIGraphicEngine(GraphicEngine graphicEngine) { this.graphicEngine = graphicEngine; }
public ChatRenderer(GraphicEngine engine) : base(engine) { }
public void Draw(GraphicEngine engine) { throw new NotImplementedException(); }