// Makes the settings menu and start pillar visible/invisible protected override IEnumerator ActivateTaskObjects(bool active) { graphSettings.FillTooltips("Loading setup...", false); yield return(loading); // Settings menu graphSettings.ActiveInScene(!active); startPillar.ActiveInScene(active); yield return(loading); graphSettings.FillTooltips("", false); pointer.AllowShooting = active; }