// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.F)) { IItem item = Fach.GrabItem(); GrabItemEvent.Send(item); } }
private void setHandsFree() { GrabItemEvent.Send(null); inspecting = false; holdItem = null; }
public void inspect() { inspecting = true; GrabItemEvent.Send(holdItem); }