Example #1
0
        /// <summary>
        /// Signal that the given region of the buffer has been modified.
        /// </summary>
        /// <param name="address">The start address of the modified region</param>
        /// <param name="size">The size of the modified region</param>
        public void SignalModified(ulong address, ulong size)
        {
            EnsureRangeList();

            _modifiedRanges.SignalModified(address, size);

            if (!_syncActionRegistered)
            {
                _context.RegisterSyncAction(SyncAction);
                _syncActionRegistered = true;
            }
        }
Example #2
0
        /// <summary>
        /// Registers a sync action to happen for this handle, and an interim flush action on the tracking handle.
        /// </summary>
        /// <param name="context">The GPU context to register a sync action on</param>
        private void RegisterSync(GpuContext context)
        {
            if (!_syncActionRegistered)
            {
                _modifiedSync = context.SyncNumber;
                context.RegisterSyncAction(SyncAction, true);
                _syncActionRegistered = true;
            }

            if (Interlocked.Exchange(ref _actionRegistered, 1) == 0)
            {
                _group.RegisterAction(this);
            }
        }
Example #3
0
        /// <summary>
        /// Registers a sync action to happen for this handle, and an interim flush action on the tracking handle.
        /// </summary>
        /// <param name="context">The GPU context to register a sync action on</param>
        private void RegisterSync(GpuContext context)
        {
            if (!_syncActionRegistered)
            {
                _modifiedSync = context.SyncNumber;
                context.RegisterSyncAction(SyncAction, true);
                _syncActionRegistered = true;
            }

            if (!_actionRegistered)
            {
                _group.RegisterAction(this);

                _actionRegistered = true;
            }
        }