void AlarmEnabledChange(object sender, CompoundButton.CheckedChangeEventArgs e) { GoogleAnalyticsManager.ReportEvent(GACategory.AlarmsScreen, GAAction.Click, "alarm " + (e.IsChecked ? "enabled" : "disabled")); EnableAlarm(_selectedAlarm, e.IsChecked); if (!e.IsChecked) { StopRinging(); } }
void OnMapLongClick(object sender, GoogleMap.MapLongClickEventArgs e) { var shouldAdd = PreferenceManager.GetDefaultSharedPreferences(this) .GetBoolean(SettingsScreen.AddMarkerOnLongTap, SettingsScreen.AddMarkerOnLongTapDefaultValue); if (shouldAdd && Mode == Mode.None) { Mode = Mode.Add; MapClickWhileAddMode(e.Point); GoogleAnalyticsManager.ReportEvent(GACategory.MainScreen, GAAction.Click, "map long click used to add alarm"); } }
void AlarmEnabledChange(object sender, CompoundButton.CheckedChangeEventArgs e) { if (_selectedAlarm == null || _selectedAlarm.Enabled == e.IsChecked) { return; } EnableAlarm(_selectedAlarm, e.IsChecked); Mode = Mode.MarkerSelected; if (!e.IsChecked) { StopRinging(); } GoogleAnalyticsManager.ReportEvent(GACategory.MainScreen, GAAction.Click, "alarm " + (e.IsChecked ? "enabled" : "disabled")); }
// Use this for initialization void Start () { gameManager = GameObject.Find ("GameManager").GetComponent<GameManager> (); googleAnalyticsManager = GameObject.Find("GAv3").GetComponent<GoogleAnalyticsManager>(); completeLevelSound = gameObject.GetComponent<AudioSource> (); currentSpawnRockQuantity = spawnRockQuantity; if (mode == 0) { autoShootingModeOn = false; } else { autoShootingModeOn = true; } }
public override bool OnOptionsItemSelected(IMenuItem item) { switch (item.ItemId) { case Resource.Id.delete: GoogleAnalyticsManager.ReportEvent(GACategory.AlarmsScreen, GAAction.Click, "alarm deleted"); DeleteSelectedMarker(); StopRinging(); return(true); case Resource.Id.stop_noise: GoogleAnalyticsManager.ReportEvent(GACategory.AlarmsScreen, GAAction.Click, "sound muted"); StopRinging(); return(true); default: return(base.OnOptionsItemSelected(item)); } }
void Start () { gameManager = GameObject.Find ("GameManager").GetComponent<GameManager> (); googleAnalyticsManager = GameObject.Find("GAv3").GetComponent<GoogleAnalyticsManager>(); lifeBonus = gameObject.GetComponent<AudioSource> (); // Initialise total live value lives = totalLives; // Initialise high score array with 0s if (!PlayerPrefs.HasKey ("HighScore-1")) { for (int i=0; i<10; i++) { highScore [i] = 0; } } else { for (int i=0; i<10; i++) { highScore [i] = PlayerPrefs.GetInt ("HighScore-" + (i + 1).ToString ()); } } }
public override bool OnOptionsItemSelected(IMenuItem item) { switch (item.ItemId) { case Android.Resource.Id.Home: if (Mode != Mode.None) { OnBackPressed(); } return(true); case Resource.Id.add_alarm: Mode = Mode.Add; return(true); case Resource.Id.accept: if (Mode == Mode.Add) { if (AcceptAdd()) { Mode = Mode.None; GoogleAnalyticsManager.ReportEvent(GACategory.MainScreen, GAAction.Click, "alarm added"); } } return(true); case Resource.Id.delete: DeleteSelectedMarker(); StopRinging(); Mode = Mode.None; GoogleAnalyticsManager.ReportEvent(GACategory.MainScreen, GAAction.Click, "alarm deleted"); return(true); case Resource.Id.action_settings: OpenSettings(); return(true); default: return(base.OnOptionsItemSelected(item)); } }
void Awake() { i = this; }