public bool DeleteGood(uint goodid, out string result) { if (PubMaster.Device.ExistDevByGid(goodid)) { result = "砖机配置了该规格!"; return(false); } if (PubMaster.Goods.ExistStockInTrackByGid(goodid)) { result = "储砖库存内有该规格"; return(false); } if (!Monitor.TryEnter(_go, TimeSpan.FromSeconds(2))) { result = ""; return(false); } try { Goods gs = GetGoods(goodid); if (gs != null) { DeleteStockByGid(goodid); Thread.Sleep(500); PubMaster.Mod.GoodSql.DeleteGoods(gs); GoodsList.Remove(gs); SendMsg(gs, ActionTypeE.Delete); result = "删除成功:" + gs.name; return(true); } } finally { Monitor.Exit(_go); } result = "删除失败!"; return(false); }