public void Verify3E()
 {
     if (!Timer.gameEnded && !EquationControl.verified3 && !EquationControl.controlLoss)
     {
         if (EquationControl.n6 == EquationControl.CorrectInts[2])
         {
             Bad3.SetActive(false);
             Good3.SetActive(true);
             FindObjectOfType <SoundManager>().PlaySound("success3");
             EquationControl.score++;
             EquationControl.verified3 = true;
         }
         else
         {
             FindObjectOfType <SoundManager>().PlaySound("incorrectanswer");
             Bad3.SetActive(true);
         }
     }
 }