private void Start() { playerMoveController = FindObjectOfType <PlayerMoveController>(); blockCreatorContoller = FindObjectOfType <BlockCreatorContoller>(); blockFlyingTimer = GetComponent <BlockFlyingTimer>(); goldenCubeScore = FindObjectOfType <GoldenCubeScore>(); }
private void Start() { goldenCubeScore = FindObjectOfType <GoldenCubeScore>(); sounds = FindObjectOfType <Sounds>(); }