Example #1
0
    /// <summary>
    /// 加注按钮点击
    /// </summary>
    public void OnJiazhuClick()
    {
        if (XXGoldFlowerGameModel.Inst.mOpt == null)
        {
            return;
        }
        GoldFlowerOpt data = XXGoldFlowerGameModel.Inst.mOpt;

        if (data.jiazhuList != null && data.jiazhuList.Count > 0)
        {
            SetAddBtnItemState(true);
            if (XXGoldFlowerGameModel.Inst.mLookCard)
            {
                InitAddList(XXGoldFlowerGameModel.Inst.mStartInfo.lookRate);
            }
            else
            {
                InitAddList(XXGoldFlowerGameModel.Inst.mStartInfo.menRate);
            }
            ShowAddBtnList(data.jiazhuList);
        }
        else
        {
            SetAddBtnItemState(false);
        }
    }
Example #2
0
    /// <summary>
    /// 清理数据
    /// </summary>
    public void CleanMode(bool depth = false)
    {
        mComparingCard = false;
        mCanLookCard   = false;
        mLookCard      = false;
        mGameed        = false;
        mTurnSeatId    = 0;
        mZhuangSeatId  = 0;
        mOpt           = null;
        mChangDesk     = false;
        mAutoGen       = false;
        mHasCardSeatList.Clear();
        mSelfLookCard = null;
        mCuoCarding   = false;
        RoomState     = eGFGameState.Ready;
        if (depth)
        {
            mPlayerInfoDic.Clear();
            mSeatIdList.Clear();
        }

        List <int> list = new List <int>();

        list.AddRange(mPlayerInfoDic.Keys);
        for (int i = 0; i < list.Count; i++)
        {
            mPlayerInfoDic[list[i]].discard = false;
        }
    }