Example #1
0
    public void CreateObjects(int count)
    {
        ObjectLink prev = null;

        for (int i = 0; i < count; ++i)
        {
            GoldBase b = GameObject.Instantiate(origin, Vector3.zero, Quaternion.identity).GetComponent <GoldBase>();

            b.Initialize();
            b.gameObject.name = "gold_" + i;

            ObjectLink link = new ObjectLink(b);
            if (i == 0)
            {
                disableFront = link;
            }
            else
            {
                prev.back = link;
            }

            b.gameObject.SetActive(false);
            prev = link;
        }
    }
Example #2
0
 public void InitObjects()
 {
     me.Initialize();
 }