internal GridContainer(Godot.GridContainer sceneControl) : base(sceneControl) { }
public GridContainer(Godot.GridContainer sceneControl) : base(sceneControl) { }
protected override void SetSceneControl(Godot.Control control) { base.SetSceneControl(control); SceneControl = (Godot.GridContainer)control; }
public GridContainer() { Base = new _GridContainer(this); }