public static void AssertGnawtyKillsPlayerLeft() { /*TEST 1: Player vs Gnawty Left*/ Player player = new Player(); player.Body.BottomCenter = new Vector2(300, 300); IGameObject testObj = new Gnawty(); testObj.Body.BottomCenter = new Vector2(310, 300); Assert.IsTrue(player.State is DKDeadState); }
public static void AssertPlayerKillsGnawty() { /*TEST 1: Player vs Gnawty*/ Player player = new Player(); player.Body.BottomCenter = new Vector2(300, 300); IGameObject testObj = new Gnawty(); testObj.Body.BottomCenter = new Vector2(300, 310); Gnawty testConcrete = (Gnawty)testObj; Assert.AreNotEqual(testConcrete.Body.Velocity.Y, 0); }