Example #1
0
        public override void ReceiveExtraAI(BinaryReader reader)
        {
            projectile.owner = reader.ReadInt32();
            int starType  = reader.ReadInt32();
            int crossType = reader.ReadInt32();
            int moonType  = reader.ReadInt32();

            projectile.damage = reader.ReadInt32();
            bool minionCaster = reader.ReadBoolean();

            Caster = minionCaster ? Main.projectile[reader.ReadInt32()] : (Entity)Main.player[reader.ReadInt32()];
            List <GlyphModifier> modifiers = new List <GlyphModifier>();
            int count = reader.ReadInt32();

            for (int i = 0; i < count; i += 1)
            {
                modifiers.Add(GlyphModifier.Modifiers[reader.ReadInt32()]);
            }
            if (Source == null)
            {
                Source = new ProceduralSpell(mod);
                Source.Glyphs[(byte)GlyphType.Star].SetDefaults(starType, true);
                Source.Glyphs[(byte)GlyphType.Cross].SetDefaults(crossType, true);
                Source.Glyphs[(byte)GlyphType.Moon].SetDefaults(moonType, true);
                Source.ModifierOverride = modifiers;
            }

            foreach (Item item in Source.Glyphs)
            {
                Glyph glyph = (Glyph)item.modItem;
                if (glyph.GetAiAction() != null)
                {
                    Ai.Add(glyph.GetAiAction());
                }
                if (glyph.GetInitAction() != null)
                {
                    Inits.Add(glyph.GetInitAction());
                }
                if (glyph.GetImpactAction() != null)
                {
                    Impacts.Add(glyph.GetImpactAction());
                }
                if (glyph.GetKillAction() != null)
                {
                    Kills.Add(glyph.GetKillAction());
                }
            }

            foreach (GlyphModifier modifier in modifiers)
            {
                if (modifier.Impact != null)
                {
                    Impacts.Add(modifier.Impact);
                }
                if (modifier.Draw != null)
                {
                    SpellDraw.Add(modifier.Draw);
                }
                if (modifier.Init != null)
                {
                    Inits.Add(modifier.Init);
                }
            }

            Initialize();
        }
Example #2
0
        //angle from 0f to 1f
        public ProceduralSpellProj CreateProjectile(Player player, Vector2 velocity, float angle = 0f, Vector2?position = null, Entity caster = null)
        {
            if (caster == null)
            {
                caster = player;
            }
            Projectile projectile =
                Main.projectile[
                    Projectile.NewProjectile(position ?? caster.Center, velocity.RotatedBy(Constants.Tau * angle), ModContent.ProjectileType <ProceduralSpellProj>(),
                                             ProjectileDamage(player.GetModPlayer <PlayerCharacter>()), 3f, player.whoAmI)];
            ProceduralSpellProj ps = (ProceduralSpellProj)projectile.modProjectile;

            ps.Origin = projectile.position;
            foreach (Item item in Glyphs)
            {
                Glyph glyph = (Glyph)item.modItem;
                if (glyph.GetAiAction() != null)
                {
                    ps.Ai.Add(glyph.GetAiAction());
                }
                if (glyph.GetInitAction() != null)
                {
                    ps.Inits.Add(glyph.GetInitAction());
                }
                if (glyph.GetImpactAction() != null)
                {
                    ps.Impacts.Add(glyph.GetImpactAction());
                }
                if (glyph.GetKillAction() != null)
                {
                    ps.Kills.Add(glyph.GetKillAction());
                }
            }

            foreach (GlyphModifier modifier in Modifiers)
            {
                if (modifier.Impact != null)
                {
                    ps.Impacts.Add(modifier.Impact);
                }
                if (modifier.Draw != null)
                {
                    ps.SpellDraw.Add(modifier.Draw);
                }
                if (modifier.Init != null)
                {
                    ps.Inits.Add(modifier.Init);
                }
            }

            ps.Caster            = caster;
            ps.projectile.minion = Minion;

            /*if (minion)
             * {
             *  ps.projectile.melee = false;
             *  ps.projectile.ranged = false;
             *  ps.projectile.magic = false;
             * }*/
            ps.Source = this;
            ps.Initialize();
            CreateProjectilePacket.Write(player.whoAmI, ps.projectile.whoAmI, Glyphs[(byte)GlyphType.Star].type, Glyphs[(byte)GlyphType.Cross].type, Glyphs[(byte)GlyphType.Moon].type, ps.projectile.damage, Minion, caster.whoAmI, Modifiers);
            return(ps);
        }
Example #3
0
        public static void Read(BinaryReader reader)
        {
            try
            {
                int   playerWhoAmI     = reader.ReadInt32();
                int   projectileWhoAmI = reader.ReadInt32();
                int   starType         = reader.ReadInt32();
                int   crossType        = reader.ReadInt32();
                int   moonType         = reader.ReadInt32();
                float damage           = reader.ReadSingle();
                bool  minion           = reader.ReadBoolean();
                int   casterWhoAmI     = reader.ReadInt32();
                int   modCount         = reader.ReadInt32();



                if (Main.netMode == NetmodeID.MultiplayerClient)
                {
                    if (playerWhoAmI == Main.myPlayer)
                    {
                        return;
                    }
                }


                int modifierCount = modCount;
                List <GlyphModifier> modifiers = new List <GlyphModifier>();
                for (int i = 0; i < modifierCount; i += 1)
                {
                    modifiers.Add(GlyphModifier.Modifiers[reader.ReadInt32()]);
                }



                Projectile projectile = Main.projectile[projectileWhoAmI];
                if (projectile == null)
                {
                    return;
                }

                projectile.owner = playerWhoAmI;

                if (!(projectile.modProjectile is ProceduralSpellProj))
                {
                    return;
                }
                ProceduralSpellProj ps = (ProceduralSpellProj)projectile.modProjectile;
                ps.Source = new ProceduralSpell(kRPG.Mod)
                {
                    Glyphs = new Item[3]
                };
                for (int i = 0; i < ps.Source.Glyphs.Length; i += 1)
                {
                    ps.Source.Glyphs[i] = new Item();
                    ps.Source.Glyphs[i].SetDefaults(0, true);
                }

                ps.Source.Glyphs[(byte)GlyphType.Star].SetDefaults(starType, true);
                ps.Source.Glyphs[(byte)GlyphType.Cross].SetDefaults(crossType, true);
                ps.Source.Glyphs[(byte)GlyphType.Moon].SetDefaults(moonType, true);

                projectile.damage = (int)damage;
                projectile.minion = minion;
                try
                {
                    if (projectile.minion)
                    {
                        ps.Caster = Main.projectile[casterWhoAmI];
                    }
                    else if (projectile.hostile)
                    {
                        ps.Caster = Main.npc[casterWhoAmI];
                    }
                    else
                    {
                        ps.Caster = Main.player[casterWhoAmI];
                    }
                }
                catch (SystemException e)
                {
                    kRPG.LogMessage("Source-assignment failed, aborting..." + e);
                    return;
                }

                ps.Source.ModifierOverride = modifiers;
                foreach (Item item in ps.Source.Glyphs)
                {
                    if (item == null)
                    {
                        continue;
                    }
                    Glyph glyph = (Glyph)item.modItem;
                    if (glyph.GetAiAction() != null)
                    {
                        ps.Ai.Add(glyph.GetAiAction());
                    }
                    if (glyph.GetInitAction() != null)
                    {
                        ps.Inits.Add(glyph.GetInitAction());
                    }
                    if (glyph.GetImpactAction() != null)
                    {
                        ps.Impacts.Add(glyph.GetImpactAction());
                    }
                    if (glyph.GetKillAction() != null)
                    {
                        ps.Kills.Add(glyph.GetKillAction());
                    }
                }

                foreach (GlyphModifier modifier in modifiers)
                {
                    if (modifier.Impact != null)
                    {
                        ps.Impacts.Add(modifier.Impact);
                    }
                    if (modifier.Draw != null)
                    {
                        ps.SpellDraw.Add(modifier.Draw);
                    }
                    if (modifier.Init != null)
                    {
                        ps.Inits.Add(modifier.Init);
                    }
                }

                ps.Initialize();

                CreateProjectilePacket.Write(projectile.owner,
                                             projectile.whoAmI,
                                             ps.Source.Glyphs[(byte)GlyphType.Star].type,
                                             ps.Source.Glyphs[(byte)GlyphType.Cross].type,
                                             ps.Source.Glyphs[(byte)GlyphType.Moon].type,
                                             projectile.damage,
                                             projectile.minion,
                                             ps.Caster.whoAmI,
                                             modifiers
                                             );
            }
            catch (SystemException e)
            {
                kRPG.LogMessage("Error handling packet: CreateProjectilePacket on " + (Main.netMode == NetmodeID.Server ? "serverside" : "clientSide") +
                                ", full error trace: " + e);
            }
        }