Example #1
0
 public int UpdateGlossary(string GlossaryID, string Term, string Description)
 {
     int a;
     GlossaryDAL gl = new GlossaryDAL();
     a = gl.UpdateGlossary(GlossaryID, Term, Description);
     return a;
 }
Example #2
0
 public int SaveGlossary(string Term, string Description)
 {
     int a;
     GlossaryDAL gl = new GlossaryDAL();
     a = gl.SaveGlossary(Term, Description);
     return a;
 }
Example #3
0
 public DataTable FetchGlossaryDetails(string GlossaryID)
 {
     DataTable ds = new DataTable();
     GlossaryDAL gl = new GlossaryDAL();
     ds = gl.FetchGlossaryDetails(GlossaryID);
     return ds;
 }
Example #4
0
 public DataSet FetchGlossary()
 {
     DataSet ds = new DataSet();
     GlossaryDAL gl = new GlossaryDAL();
     ds = gl.FetchGlossary();
     return ds;
 }
Example #5
0
 public int DeleteGlossaryDetails(string GlossaryID)
 {
     int a;
     GlossaryDAL gl = new GlossaryDAL();
     a = gl.DeleteGlossaryDetails(GlossaryID);
     return a;
 }
Example #6
0
    public int DeleteGlossaryDetails(string GlossaryID)
    {
        int         a;
        GlossaryDAL gl = new GlossaryDAL();

        a = gl.DeleteGlossaryDetails(GlossaryID);
        return(a);
    }
Example #7
0
    public DataTable FetchGlossaryDetails(string GlossaryID)
    {
        DataTable   ds = new DataTable();
        GlossaryDAL gl = new GlossaryDAL();

        ds = gl.FetchGlossaryDetails(GlossaryID);
        return(ds);
    }
Example #8
0
    public int UpdateGlossary(string GlossaryID, string Term, string Description)
    {
        int         a;
        GlossaryDAL gl = new GlossaryDAL();

        a = gl.UpdateGlossary(GlossaryID, Term, Description);
        return(a);
    }
Example #9
0
    public int SaveGlossary(string Term, string Description)
    {
        int         a;
        GlossaryDAL gl = new GlossaryDAL();

        a = gl.SaveGlossary(Term, Description);
        return(a);
    }
Example #10
0
    public DataSet FetchGlossary()
    {
        DataSet     ds = new DataSet();
        GlossaryDAL gl = new GlossaryDAL();

        ds = gl.FetchGlossary();
        return(ds);
    }