Example #1
0
        /*
         * MonitorThread method
         */
        protected static void monitorMethod()
        {
            while (!_monitorStop)
            {
                _monitorMutex.WaitOne();

                IEnumerator e = _connections.GetEnumerator();
                while (e.MoveNext())
                {
                    Connection c = (Connection)e.Current;

                    if (c.ReconnectRequested())
                    {
                        c._socketMutex.WaitOne();

                        c.Disconnect();
                        c.Connect();
                        if (c.IsConnected())
                        {
                            c._reconnect = false;
                            Globals.AddEventCallback(new ConnRegainDispatcher(c));
                        }

                        c._socketMutex.ReleaseMutex();
                    }
                }

                _monitorMutex.ReleaseMutex();
                Thread.Sleep(1000);
            }
        }
Example #2
0
        /*
         * Receive methods
         */
        protected void receiveMethod()
        {
            Message msg = null;

            byte[] buf       = new byte[65536];
            byte[] num       = new byte[4];
            int    bytesRead = 0;
            int    len       = 0;
            int    xmllen    = 0;

            byte[] oldbuf = buf;

            _socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.KeepAlive, 1);

            while (!_receiveStop)
            {
                try
                {
                    if (ReconnectRequested())
                    {
                        Thread.Sleep(1000);
                        continue;
                    }

                    // the receive process works in three steps
                    // 1. Get the length of the message (4 bytes)
                    // 2. Get the length of the xml portion (4 bytes)
                    // 3. Get the message data

                    // make sure that a reconnection isn't somehow in progress
                    _socketMutex.WaitOne();

                    // STEP #1: Read length value

                    len = 0;

                    while (true)
                    {
                        len += _socket.Receive(num, len, 4 - len, SocketFlags.None);
                        if (len == 4)
                        {
                            len = IPAddress.NetworkToHostOrder(BitConverter.ToInt32(num, 0));
                            break;
                        }
                    }

                    // STEP #2: Read XML length value

                    xmllen = 0;
                    while (true)
                    {
                        xmllen += _socket.Receive(num, xmllen, 4 - xmllen, SocketFlags.None);
                        if (xmllen == 4)
                        {
                            xmllen = IPAddress.NetworkToHostOrder(BitConverter.ToInt32(num, 0));

                            if (xmllen > len)
                            {
                                throw new IOException("XML length cannot exceed message length");
                            }

                            break;
                        }
                    }

                    // STEP #3: Read Message Data

                    // check to see if we need a longer buffer for this message, and create
                    // one if needed
                    if (len > buf.Length)
                    {
                        buf = new byte[len];
                    }

                    bytesRead = 0;
                    while (true)
                    {
                        bytesRead += _socket.Receive(buf, bytesRead, len - bytesRead, SocketFlags.None);
                        if (bytesRead == len)
                        {
                            // get the xml data into usable form
                            string        result = System.Text.Encoding.ASCII.GetString(buf, 0, xmllen);
                            XmlTextReader xml    = new XmlTextReader(new StringReader(result));

                            // get binary data into usable form (if necessary)
                            MemoryStream binaryData = null;
                            if (len > xmllen)
                            {
                                byte[] binbuf = new byte[len - xmllen];
                                Array.Copy(buf, xmllen, binbuf, 0, len - xmllen);
                                binaryData = new MemoryStream(binbuf, 0, binbuf.Length, false, true);
                            }

                            msg = Message.Decode(xml, binaryData);

                            if (msg != null && msg.IsValid())
                            {
                                Globals.AddEventCallback(new MessageDispatcher(this, msg));
                            }

                            break;
                        }
                    }

                    buf = oldbuf;

                    _socketMutex.ReleaseMutex();
                }
                catch (Exception)
                {
                    if (!_receiveStop)
                    {
                        RequestReconnect();
                        Globals.AddEventCallback(new ConnLostDispatcher(this));
                    }

                    try
                    {
                        // release if we're still holding it
                        _socketMutex.ReleaseMutex();
                    }
                    catch (ApplicationException) { }
                }
            }
        }
Example #3
0
 public override void Send(PUC.Communication.Message msg)
 {
     ((IDevice2)_frame).HandleMessage(this, msg);
     Globals.AddEventCallback(new MessageDispatcher(this, msg));
 }