public static int SetFloat(ILuaState lua) { Constant idx = (Constant)L.ToInteger(1); float val = (float)L.ToNumber(2); GlobalValue.Set(idx, val); return(0); }
public static int SetInt(ILuaState lua) { Constant idx = (Constant)L.ToInteger(1); int val = L.ToInteger(2); GlobalValue.Set(idx, val); return(0); }
public static int SetString(ILuaState lua) { Constant idx = (Constant)L.ToInteger(1); string val = L.ToString(2); GlobalValue.Set(idx, val); return(0); }