protected override void Start() { base.Start(); GlobalUI.ShowPauseMenu(false); GlobalUI.ShowBackButton(true); }
protected override void Start() { base.Start(); GlobalUI.ShowPauseMenu(false); GlobalUI.ShowBackButton(true); DebugManager.OnSkipCurrentScene += HandleSceneSkip; }
public void SetExitButtonActivation(bool choice) { if (choice) { GlobalUI.ShowBackButton(true, HandleBackButton); } else { GlobalUI.ShowBackButton(false); } }
public void HideBackButton() { GlobalUI.ShowBackButton(false); }
public void ShowBackButton() { GlobalUI.ShowBackButton(true, OnExit); }