public virtual void Start() { playerShip = GameObject.Find("Player").GetComponent <PlayerShip>(); gmScript = GameObject.Find("Game Master").GetComponent <GameMaster>(); objectMasterScript = gmScript.objectsMasterScript; xScreen = gmScript.xScreen; yScreen = gmScript.yScreen; xBoundary = gmScript.xBoundary; yBoundary = gmScript.yBoundary; gmScript.ChangeNotificationText(levelStartString); gmScript.StartLevel(); screenWidth = GlobalState.GetCameraWidth(gmScript.mainCamera); screenHeight = GlobalState.GetCameraHeight(gmScript.mainCamera); //StartCoroutine(SpawnWave(3)); }