public void onClick() { string player1Name = GameObject.Find("IFfirstPlayer").GetComponent <InputField>().text; string player2Name = GameObject.Find("IFsecondPlayer").GetComponent <InputField>().text; GlobalHandler.initPlayers(player1Name, player2Name, null); //ScenesHandler.register(mainHandler); //ScenesHandler.startFirstRound(); //mainHandler.startFirstRound(); StartCoroutine(doIt(1.5f)); SceneManager.LoadScene("Intro"); }