Example #1
0
 // Use this for initialization
 void Start()
 {
     // Set initial win condition
     GlobalGameManager.gameWon = true;
     GlobalGameManager.ActivateSelectedScene();
     // Grab audiosource
     audi = GetComponent <AudioSource>();
 }
Example #2
0
 // Use this for initialization
 void Start()
 {
     // Set verb
     GlobalGameManager.verb = "STOP!";
     GlobalGameManager.ActivateSelectedScene();
 }