Example #1
0
        /// <summary>
        /// 处理用户的获取副本奖励
        /// </summary>
        /// <param name="client"></param>
        public static bool ProcessFuBenMapAwards(GameClient client, bool notifyClient = false)
        {
            if (client.ClientData.FuBenSeqID < 0)
            {
                GameManager.ClientMgr.NotifyImportantMsg(
                    Global._TCPManager.MySocketListener,
                    Global._TCPManager.TcpOutPacketPool, client, StringUtil.substitute(Global.GetLang("您当前的副本顺序ID错误")), GameInfoTypeIndexes.Error, ShowGameInfoTypes.ErrAndBox);
                return(false);
            }

            //如果已经获取过一次奖励,则不再提示奖励
            //查找角色的ID+副本顺序ID对应地图编号的奖励领取状态
            int awardState = GameManager.CopyMapMgr.FindAwardState(client.ClientData.RoleID, client.ClientData.FuBenSeqID, client.ClientData.MapCode);

            if (awardState > 0)
            {
                GameManager.ClientMgr.NotifyImportantMsg(
                    Global._TCPManager.MySocketListener,
                    Global._TCPManager.TcpOutPacketPool, client, StringUtil.substitute(Global.GetLang("当前副本地图的奖励只能领取一次")), GameInfoTypeIndexes.Error, ShowGameInfoTypes.ErrAndBox);
                return(false);
            }

            int fuBenID = FuBenManager.FindFuBenIDByMapCode(client.ClientData.MapCode);

            if (fuBenID <= 0)
            {
                GameManager.ClientMgr.NotifyImportantMsg(
                    Global._TCPManager.MySocketListener,
                    Global._TCPManager.TcpOutPacketPool, client, StringUtil.substitute(Global.GetLang("没有找到当前地图对应的副本配置")), GameInfoTypeIndexes.Error, ShowGameInfoTypes.ErrAndBox);
                return(false);
            }

            FuBenInfoItem fuBenInfoItem = FuBenManager.FindFuBenInfoBySeqID(client.ClientData.FuBenSeqID);

            if (null == fuBenInfoItem)
            {
                GameManager.ClientMgr.NotifyImportantMsg(
                    Global._TCPManager.MySocketListener,
                    Global._TCPManager.TcpOutPacketPool, client, StringUtil.substitute(Global.GetLang("没有找到对应的内存副本信息")), GameInfoTypeIndexes.Error, ShowGameInfoTypes.ErrAndBox);
                return(false);
            }

            if (fuBenID != fuBenInfoItem.FuBenID)
            {
                GameManager.ClientMgr.NotifyImportantMsg(
                    Global._TCPManager.MySocketListener,
                    Global._TCPManager.TcpOutPacketPool, client, StringUtil.substitute(Global.GetLang("副本ID错误,无法领取其他副本的奖励")), GameInfoTypeIndexes.Error, ShowGameInfoTypes.ErrAndBox);
                return(false);
            }

            FuBenMapItem fuBenMapItem = FindMapCodeByFuBenID(fuBenID, client.ClientData.MapCode);

            if (null == fuBenMapItem)
            {
                GameManager.ClientMgr.NotifyImportantMsg(
                    Global._TCPManager.MySocketListener,
                    Global._TCPManager.TcpOutPacketPool, client, StringUtil.substitute(Global.GetLang("没有找到当前副本地图的奖励")), GameInfoTypeIndexes.Error, ShowGameInfoTypes.ErrAndBox);
                return(false);
            }

            CopyMap copyMap = null;

            copyMap = GameManager.CopyMapMgr.FindCopyMap(client.ClientData.MapCode);
            if (copyMap == null)
            {
                GameManager.ClientMgr.NotifyImportantMsg(
                    Global._TCPManager.MySocketListener,
                    Global._TCPManager.TcpOutPacketPool, client, StringUtil.substitute(Global.GetLang("领取副本奖励出错")), GameInfoTypeIndexes.Error, ShowGameInfoTypes.ErrAndBox);
                return(false);
            }

            GameManager.CopyMapMgr.AddAwardState(client.ClientData.RoleID, client.ClientData.FuBenSeqID, client.ClientData.MapCode, 1);

            FuBenTongGuanData fubenTongGuanData = null;

            int  nMaxTime     = fuBenMapItem.MaxTime * 60; //分->秒
            long startTicks   = fuBenInfoItem.StartTicks;
            long endTicks     = fuBenInfoItem.EndTicks;
            int  nFinishTimer = (int)(endTicks - startTicks) / 1000; //毫秒->秒
            int  killedNum    = 0;                                   // copyMap.KilledNormalNum + copyMap.KilledBossNum;
            int  nDieCount    = fuBenInfoItem.nDieCount;

            //向客户的发放通关奖励
            fubenTongGuanData = Global.GiveCopyMapGiftForScore(client, fuBenID, nMaxTime, nFinishTimer, killedNum, nDieCount, fuBenMapItem.Experience, fuBenMapItem.Money1, fuBenMapItem);

            if (fubenTongGuanData != null)
            {
                //发送奖励到客户端
                TCPOutPacket tcpOutPacket = DataHelper.ObjectToTCPOutPacket <FuBenTongGuanData>(fubenTongGuanData, Global._TCPManager.TcpOutPacketPool,
                                                                                                (int)TCPGameServerCmds.CMD_SPR_FUBENPASSNOTIFY);

                if (!Global._TCPManager.MySocketListener.SendData(client.ClientSocket, tcpOutPacket))
                {
                    //如果发送失败
                }
            }

            /*if (null != fuBenMapItem.GoodsDataList)
             * {
             *  //判断背包是否空间足够
             *  if (!Global.CanAddGoodsDataList(client, fuBenMapItem.GoodsDataList))
             *  {
             *      GameManager.ClientMgr.NotifyImportantMsg(
             *          Global._TCPManager.MySocketListener,
             *          Global._TCPManager.TcpOutPacketPool, client, StringUtil.substitute(Global.GetLang("背包中空格不足,请清理出足够的空格后,再获取副本地图的奖励")), GameInfoTypeIndexes.Error, ShowGameInfoTypes.ErrAndBox, (int)HintErrCodeTypes.NoBagGrid);
             *      return false;
             *  }
             * }
             *
             * //添加角色的ID+副本顺序ID对应地图编号的奖励领取状态
             * GameManager.CopyMapMgr.AddAwardState(client.ClientData.RoleID, client.ClientData.FuBenSeqID, client.ClientData.MapCode, 1);
             *
             * if (Global.FilterFallGoods(client)) //是否奖励物品
             * {
             *  //奖励用户物品
             *  if (null != fuBenMapItem.GoodsDataList)
             *  {
             *      for (int i = 0; i < fuBenMapItem.GoodsDataList.Count; i++)
             *      {
             *          //想DBServer请求加入某个新的物品到背包中
             *          //添加物品
             *          Global.AddGoodsDBCommand(Global._TCPManager.TcpOutPacketPool,
             *              client, fuBenMapItem.GoodsDataList[i].GoodsID, fuBenMapItem.GoodsDataList[i].GCount, fuBenMapItem.GoodsDataList[i].Quality, "", fuBenMapItem.GoodsDataList[i].Forge_level, fuBenMapItem.GoodsDataList[i].Binding, 0, "", true, 1, "副本奖励物品", Global.ConstGoodsEndTime, fuBenMapItem.GoodsDataList[i].AddPropIndex, fuBenMapItem.GoodsDataList[i].BornIndex, fuBenMapItem.GoodsDataList[i].Lucky, fuBenMapItem.GoodsDataList[i].Strong);
             *      }
             *  }
             * }
             *
             * //奖励用户经验
             * //异步写数据库,写入经验和级别
             * int experience = fuBenMapItem.Experience;
             *
             * //处理角色经验
             * GameManager.ClientMgr.ProcessRoleExperience(client, experience, true, false);
             *
             * //通知客户端
             * if (notifyClient)
             * {
             *  string msgText = string.Format(Global.GetLang("恭喜您通关本副本后,获得了{0}点经验奖励"), experience);
             *  GameManager.ClientMgr.NotifyImportantMsg(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool,
             *      client, msgText, GameInfoTypeIndexes.Hot, ShowGameInfoTypes.ErrAndBox, 0);
             * }
             *
             * //判断如果是最后一层,则不显示
             * int toNextMapCode = FuBenManager.FindNextMapCodeByFuBenID(client.ClientData.MapCode);
             * if (-1 == toNextMapCode) //最后一层?
             * {
             *  //副本通关获取经验通知
             *  Global.BroadcastFuBenExperience(client, fuBenID, experience);
             * }
             *
             * //奖励用户金钱
             * //异步写数据库,写入金钱
             * int money = fuBenMapItem.Money1;
             * if (-1 != money)
             * {
             *  //过滤金币奖励
             *  money = Global.FilterValue(client, money);
             *
             *  //更新用户的铜钱
             *  GameManager.ClientMgr.AddMoney1(Global._TCPManager.MySocketListener, Global._TCPManager.tcpClientPool, Global._TCPManager.TcpOutPacketPool, client, money, false);
             *
             *  //GameManager.SystemServerEvents.AddEvent(string.Format("角色获取金钱, roleID={0}({1}), Money={2}, newMoney={3}", client.ClientData.RoleID, client.ClientData.RoleName, client.ClientData.Money1, money), EventLevels.Record);
             * }*/

            Global.AddFuBenAwardEvent(client, fuBenID);

            return(true);
        }
Example #2
0
        public static bool ProcessFuBenMapAwards(GameClient client, bool notifyClient = false)
        {
            bool result;

            if (client.ClientData.FuBenSeqID < 0)
            {
                GameManager.ClientMgr.NotifyImportantMsg(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client, StringUtil.substitute(GLang.GetLang(113, new object[0]), new object[0]), GameInfoTypeIndexes.Error, ShowGameInfoTypes.ErrAndBox, 0);
                result = false;
            }
            else
            {
                int awardState = GameManager.CopyMapMgr.FindAwardState(client.ClientData.RoleID, client.ClientData.FuBenSeqID, client.ClientData.MapCode);
                if (awardState > 0)
                {
                    GameManager.ClientMgr.NotifyImportantMsg(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client, StringUtil.substitute(GLang.GetLang(21, new object[0]), new object[0]), GameInfoTypeIndexes.Error, ShowGameInfoTypes.ErrAndBox, 0);
                    result = false;
                }
                else
                {
                    int fuBenID = FuBenManager.FindFuBenIDByMapCode(client.ClientData.MapCode);
                    if (fuBenID <= 0)
                    {
                        GameManager.ClientMgr.NotifyImportantMsg(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client, StringUtil.substitute(GLang.GetLang(114, new object[0]), new object[0]), GameInfoTypeIndexes.Error, ShowGameInfoTypes.ErrAndBox, 0);
                        result = false;
                    }
                    else
                    {
                        FuBenInfoItem fuBenInfoItem = FuBenManager.FindFuBenInfoBySeqID(client.ClientData.FuBenSeqID);
                        if (null == fuBenInfoItem)
                        {
                            GameManager.ClientMgr.NotifyImportantMsg(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client, StringUtil.substitute(GLang.GetLang(115, new object[0]), new object[0]), GameInfoTypeIndexes.Error, ShowGameInfoTypes.ErrAndBox, 0);
                            result = false;
                        }
                        else if (fuBenID != fuBenInfoItem.FuBenID)
                        {
                            GameManager.ClientMgr.NotifyImportantMsg(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client, StringUtil.substitute(GLang.GetLang(116, new object[0]), new object[0]), GameInfoTypeIndexes.Error, ShowGameInfoTypes.ErrAndBox, 0);
                            result = false;
                        }
                        else
                        {
                            FuBenMapItem fuBenMapItem = FuBenManager.FindMapCodeByFuBenID(fuBenID, client.ClientData.MapCode);
                            if (null == fuBenMapItem)
                            {
                                GameManager.ClientMgr.NotifyImportantMsg(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client, StringUtil.substitute(GLang.GetLang(117, new object[0]), new object[0]), GameInfoTypeIndexes.Error, ShowGameInfoTypes.ErrAndBox, 0);
                                result = false;
                            }
                            else
                            {
                                CopyMap copyMap = GameManager.CopyMapMgr.FindCopyMap(client.ClientData.MapCode);
                                if (copyMap == null)
                                {
                                    GameManager.ClientMgr.NotifyImportantMsg(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client, StringUtil.substitute(GLang.GetLang(118, new object[0]), new object[0]), GameInfoTypeIndexes.Error, ShowGameInfoTypes.ErrAndBox, 0);
                                    result = false;
                                }
                                else
                                {
                                    GameManager.CopyMapMgr.AddAwardState(client.ClientData.RoleID, client.ClientData.FuBenSeqID, client.ClientData.MapCode, 1);
                                    int  nMaxTime     = fuBenMapItem.MaxTime * 60;
                                    long startTicks   = fuBenInfoItem.StartTicks;
                                    long endTicks     = fuBenInfoItem.EndTicks;
                                    int  nFinishTimer = (int)(endTicks - startTicks) / 1000;
                                    int  killedNum    = 0;
                                    int  nDieCount    = fuBenInfoItem.nDieCount;
                                    FuBenTongGuanData fubenTongGuanData = Global.GiveCopyMapGiftForScore(client, fuBenID, client.ClientData.MapCode, nMaxTime, nFinishTimer, killedNum, nDieCount, (int)((double)fuBenMapItem.Experience * fuBenInfoItem.AwardRate), (int)((double)fuBenMapItem.Money1 * fuBenInfoItem.AwardRate), fuBenMapItem, null);
                                    if (fubenTongGuanData != null)
                                    {
                                        TCPOutPacket tcpOutPacket = DataHelper.ObjectToTCPOutPacket <FuBenTongGuanData>(fubenTongGuanData, Global._TCPManager.TcpOutPacketPool, 521);
                                        if (!Global._TCPManager.MySocketListener.SendData(client.ClientSocket, tcpOutPacket, true))
                                        {
                                        }
                                    }
                                    Global.AddFuBenAwardEvent(client, fuBenID);
                                    result = true;
                                }
                            }
                        }
                    }
                }
            }
            return(result);
        }