Example #1
0
 public override void Unload()
 {
     NoRefillField.Unload();
     FloatierSpaceBlock.Unload();
     MoveBlockBarrier.Unload();
     MoveBlockBarrierRenderer.Unload();
     RemoveLightSourcesTrigger.Unload();
     SafeRespawnCrumble.Unload();
     GlassBerry.Unload();
     UpsideDownJumpThru.Unload();
     BubbleReturnBerry.Unload();
     SidewaysJumpThru.Unload();
     CrystalBombDetonatorRenderer.Unload();
     FlagTouchSwitch.Unload();
     DisableIcePhysicsTrigger.Unload();
     MultiRoomStrawberrySeed.Unload();
     MadelineSilhouetteTrigger.Unload();
     BlockJellySpawnTrigger.Unload();
     StrawberryIgnoringLighting.Unload();
     SeekerCustomColors.Unload();
     CameraCatchupSpeedTrigger.Unload();
     ColorGradeFadeTrigger.Unload();
     SpeedBasedMusicParamTrigger.Unload();
     StaticPuffer.Unload();
     LeaveTheoBehindTrigger.Unload();
     BadelineBounceDirectionTrigger.Unload();
     WaterRocketLaunchingComponent.Unload();
     Everest.Events.Level.OnLoadBackdrop -= onLoadBackdrop;
 }
 public override void Unload()
 {
     NoRefillField.Unload();
     FloatierSpaceBlock.Unload();
     MoveBlockBarrier.Unload();
     MoveBlockBarrierRenderer.Unload();
     RemoveLightSourcesTrigger.Unload();
     SafeRespawnCrumble.Unload();
     GlassBerry.Unload();
     UpsideDownJumpThru.Unload();
     BubbleReturnBerry.Unload();
     SidewaysJumpThru.Unload();
 }