Example #1
0
 private void OBJ_Load(object sender, EventArgs e)
 {
     this.simpleOpenGlControl1.InitializeContexts();
     Gl.ReloadFunctions();
     Gl.glEnable(32826);
     Gl.glEnable(2903);
     Gl.glEnable(2929);
     Gl.glEnable(2977);
     Gl.glDisable(2884);
     Gl.glFrontFace(2305);
     Gl.glEnable(3553);
     Gl.glClearDepth(1.0);
     Gl.glEnable(3008);
     Gl.glAlphaFunc(516, 0.0f);
     Gl.glEnable(3042);
     Gl.glBlendFunc(770, 771);
     Gl.glShadeModel(7425);
     Gl.glClearColor(0.2f, 0.2f, 0.2f, 1f);
     if (this.Mlt != null)
     {
         int Nr = 1;
         foreach (MLT.Material material in this.Mlt.Materials)
         {
             if (material.DiffuseMap != null)
             {
                 GlNitro2.glNitroTexImage2D(material.DiffuseMap, Nr, 10497, 9728);
             }
             ++Nr;
         }
     }
     this.Render();
 }
Example #2
0
 private void CGFX_Load(object sender, EventArgs e)
 {
     this.simpleOpenGlControl1.InitializeContexts();
     Gl.ReloadFunctions();
     Gl.glEnable(32826);
     Gl.glEnable(2903);
     Gl.glEnable(2929);
     Gl.glEnable(2977);
     Gl.glDisable(2884);
     Gl.glFrontFace(2305);
     Gl.glEnable(3553);
     Gl.glClearDepth(1.0);
     Gl.glEnable(3008);
     Gl.glAlphaFunc(516, 0.0f);
     Gl.glEnable(3042);
     Gl.glBlendFunc(770, 771);
     Gl.glShadeModel(7425);
     Gl.glDepthFunc(515);
     Gl.glClearColor(0.2f, 0.2f, 0.2f, 0.0f);
     if (this.cgfx.Data.Textures != null)
     {
         int Nr = 1;
         foreach (MKDS_Course_Modifier._3DS.CGFX.DATA.TXOB texture in this.cgfx.Data.Textures)
         {
             int WrapModeS = 10497;
             int WrapModeT = 10497;
             GlNitro2.glNitroTexImage2D(texture.GetBitmap(0), Nr, WrapModeS, WrapModeT, 9729, 9729);
             ++Nr;
         }
     }
     this.Shaders = new CGFXShader[this.cgfx.Data.Models[0].Materials.Length];
     this.Render();
 }
Example #3
0
 private void UploadCells()
 {
     for (int Index = 0; Index < (int)this.Cell.CellBankBlock.CellDataBank.numCells; ++Index)
     {
         GlNitro2.glNitroTexImage2D(this.Cell.CellBankBlock.CellDataBank.GetBitmap(Index, this.Graphic, this.Palette), Index + 1, 9728);
     }
     this.Render(false, new Point());
 }
Example #4
0
 private void NSBTA_Load(object sender, EventArgs e)
 {
     for (int index1 = 0; index1 < (int)this.file.texSRTAnmSet.dict.numEntry; ++index1)
     {
         TreeNode treeNode = this.treeView1.Nodes.Add(this.file.texSRTAnmSet.dict[index1].Key);
         for (int index2 = 0; index2 < (int)this.file.texSRTAnmSet.texSRTAnm[index1].dict.numEntry; ++index2)
         {
             treeNode.Nodes.Add(this.file.texSRTAnmSet.texSRTAnm[index1].dict[index2].Key);
         }
     }
     Gl.glEnable(2903);
     Gl.glEnable(2929);
     Gl.glDepthFunc(519);
     Gl.glDisable(2884);
     Gl.glEnable(3553);
     Gl.glBlendFunc(770, 771);
     Gl.glEnable(3553);
     GlNitro2.glNitroTexImage2D(Resources.preview_background, 0, 10497);
     GlNitro2.glNitroTexImage2D(Resources.example, 1, 10497);
     this.Render((float[])null);
 }