private void GlControl1_Paint(object sender, PaintEventArgs e) { GL.ClearColor(Color.Black); GL.Clear(ClearBufferMask.ColorBufferBit | ClearBufferMask.DepthBufferBit); GL.Begin(PrimitiveType.Points); for (int i = 0; i < SelectedTexture.RawData.Length; i++) { GL.Color4(SelectedTexture.RawData[i]); GL.Vertex2(i % (SelectedTexture.Width), i / (SelectedTexture.Width)); } GL.End(); if (SelectedTexture.MipLevels > 0) { var widthOffset = SelectedTexture.Width; for (var i = 0; i < SelectedTexture.MipLevels; ++i) { var mip = SelectedTexture.GetMips(i); var mipWidth = (SelectedTexture.Width / (1 << (i + 1))); GL.Begin(PrimitiveType.Points); for (int j = 0; j < mip.Length; ++j) { GL.Color4(mip[j]); GL.Vertex2(widthOffset + j % mipWidth, j / mipWidth); } GL.End(); widthOffset += mipWidth; } } GlControl1.SwapBuffers(); Application.DoEvents(); }
void GlControl1_Paint(object sender, PaintEventArgs e) { if (!Loaded) { return; } Controller.Paint(); GlControl1.SwapBuffers(); }
private void GlControl1_Paint(object sender, PaintEventArgs e) { GL.ClearColor(Color.Black); GL.Clear(ClearBufferMask.ColorBufferBit | ClearBufferMask.DepthBufferBit); GL.Begin(PrimitiveType.Points); for (int i = 0; i < Texture.RawData.Length; i++) { GL.Color4(Texture.RawData[i]); GL.Vertex2(i % (Texture.Width), i / (Texture.Width)); } GL.End(); GlControl1.SwapBuffers(); Application.DoEvents(); }
private void GlControl1_Paint(object sender, PaintEventArgs e) { GL.ClearColor(Color.Black); GL.Clear(ClearBufferMask.ColorBufferBit | ClearBufferMask.DepthBufferBit); GL.Begin(BeginMode.Points); if (!(PSM_Surface == null)) { { var withBlock = PSM_Surface[Index]; ComboBox1.Items.Clear(); for (int i = 0; i <= withBlock.PSM_Segments.Length - 1; i++) { ComboBox1.Items.Add(withBlock.PSM_Segments[i].Name); } ComboBox1.SelectedIndex = 0; uint shift_x = 0; uint shift_y = 0; for (int i = 0; i <= withBlock.PSM_Segments.Length - 1; i++) { if (shift_x + withBlock.PSM_Segments[i].Texture.Width > 512) { shift_x = 0; shift_y += withBlock.PSM_Segments[i].Texture.Height; } for (int j = 0; j <= withBlock.PSM_Segments[i].Texture.RawData.Length - 1; j++) { if (CheckBox2.Checked) { GL.Color4((byte)255, withBlock.PSM_Segments[i].Texture.Index[j], withBlock.PSM_Segments[i].Texture.Index[j], withBlock.PSM_Segments[i].Texture.Index[j]); } else { GL.Color4(withBlock.PSM_Segments[i].Texture.RawData[j]); } GL.Vertex2(shift_x + j % withBlock.PSM_Segments[i].Texture.Width, shift_y + j / withBlock.PSM_Segments[i].Texture.Width); } shift_x += withBlock.PSM_Segments[i].Texture.Width; } } } GL.End(); GlControl1.SwapBuffers(); Application.DoEvents(); }
private void GlControl1_Paint(object sender, PaintEventArgs e) { GL.ClearColor(Color.Black); GL.Clear(ClearBufferMask.ColorBufferBit | ClearBufferMask.DepthBufferBit); GL.Begin(PrimitiveType.Points); for (int i = 0; i <= Texture.RawData.Length - 1; i++) { if (CheckBox1.Checked == true) { GL.Color4(Color.FromArgb(255, Texture.Index[i], Texture.Index[i], Texture.Index[i])); } else { GL.Color4(Texture.RawData[i]); } GL.Vertex2(i % (Texture.Width), i / (Texture.Width)); } GL.End(); GlControl1.SwapBuffers(); Application.DoEvents(); }
private void GlControl1_Paint(object sender, PaintEventArgs e) { GL.ClearColor(Color.Black); GL.Clear(ClearBufferMask.ColorBufferBit | ClearBufferMask.DepthBufferBit); GL.Begin(PrimitiveType.Points); if (cbViewFullPSM.Enabled && cbViewFullPSM.Checked) { var widthOffset = 0; var heighOffset = 0; var maxWidth = PTCs.Max(p => p.Texture.Width); var maxHeight = PTCs.Max(p => p.Texture.Height); for (int i = 0; i < PTCs.Count; ++i) { for (int j = 0; j < PTCs[i].Texture.RawData.Length; ++j) { GL.Color4(PTCs[i].Texture.RawData[j]); GL.Vertex2(widthOffset + (j % (PTCs[i].Texture.Width)), heighOffset + (j / (PTCs[i].Texture.Width))); } widthOffset += maxWidth; if ((i + 1) % 4 == 0) { heighOffset += maxHeight; widthOffset = 0; } } } else { for (int i = 0; i < SelectedPTC.Texture.RawData.Length; i++) { GL.Color4(SelectedPTC.Texture.RawData[i]); GL.Vertex2(i % (SelectedPTC.Texture.Width), i / (SelectedPTC.Texture.Width)); } } GL.End(); GlControl1.SwapBuffers(); Application.DoEvents(); }