OpenGL.glClearColor(0.0f, 0.0f, 0.0f, 1.0f); // sets the clear color to black with an alpha value of 1.0
OpenGL.glClearColor(1.0f, 1.0f, 1.0f, 1.0f); // sets the clear color to white with an alpha value of 1.0
OpenGL.glClearColor(0.5f, 0.5f, 0.5f, 1.0f); // sets the clear color to a mid-gray color with an alpha value of 1.0The package library used in these examples is the "OpenGL" library.